Spydric-ones are, or were, once humans. Rarely, the arachania may enter a human at a young age, tainting her. The result is a spydric-one; a being that is no longer human. Play a spydric-one if you want...
* To be a mysterious hero who is not what she seems.
* To have the powers of spiderkind.
* To be a member of a race that favours the spider rider, arachnomancer, and warlock classes.
| Attributes | Values |
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| rdfs:label
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| rdfs:comment
| - Spydric-ones are, or were, once humans. Rarely, the arachania may enter a human at a young age, tainting her. The result is a spydric-one; a being that is no longer human. Play a spydric-one if you want...
* To be a mysterious hero who is not what she seems.
* To have the powers of spiderkind.
* To be a member of a race that favours the spider rider, arachnomancer, and warlock classes.
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| Attack
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| dcterms:subject
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| Hit
| - The target is restrained until the end of your next turn.
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| actionType
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| rangemod
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| dbkwik:dungeons/pr...iPageUsesTemplate
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| Range
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| Defense
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| Skills
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| Speed
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| Name
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| Type
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| Languages
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| Abilities
| - +2 Strength, +2 Dexterity or +2 Charisma
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| Weight
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| Height
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| flavor
| - You call a web of silk as strong as steel into being that traps your foe.
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| Class
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| Trait
| - Web
- Spiderkind
- Bonus Feat
- Spydric Origin
- Human-Born
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| Description
| - You can use web as an encounter power.
- You gain a bonus feat at 1st level.
- You can take spider feats, even though you are not a spider. You gain one of the following keywords at 1st level; araneidae, ctenizidae, lycosidae, salticidae, scytodidae or theraphosidae The choice remains throughout your character's life, and cannot be changed.
- Your ancestors were tainted by the arachania, so you are considered a spiderkind creature for the purposes of effects that relate to creature origin in addition to being considered a natural creature.
- You can take feats that have either human or spydric-one as a prerequisite, as long as you meet any other requirements.
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| Target
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| Vision
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| Usage
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| Owner
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| Size
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| abstract
| - Spydric-ones are, or were, once humans. Rarely, the arachania may enter a human at a young age, tainting her. The result is a spydric-one; a being that is no longer human. Play a spydric-one if you want...
* To be a mysterious hero who is not what she seems.
* To have the powers of spiderkind.
* To be a member of a race that favours the spider rider, arachnomancer, and warlock classes.
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| is prereq
of | |