| Attributes | Values |
|---|
| rdfs:label
| |
| dcterms:subject
| |
| dbkwik:fallout/pro...iPageUsesTemplate
| |
| response
| - {Grateful / Grateful} I hope you know, that's no small thing you did back there, saving Austin.
- {Hopeful. / Friendly} Someday I'll make it out there.
- {Daydreaming about the Commonwealth. / Friendly} If only the Commonwealth wasn't so dangerous. I'd love to see more of it.
- {Daydreaming about the Commonwealth. / Friendly} I heard Diamond City is pretty nice, tucked behind some walls. Sounds safe enough.
- {Friendly / Friendly} Structurally, I guess 81 is still pretty sound. Vault-Tec sure knew what they were doing when they set these places up.
- {Friendly, lighthearted answer / Friendly} We're just making sure this roof over our heads doesn't cave in on us.
- {Glad he didn't miss work. / Grateful} Tell me about it. Cal, would bust my ass if I called out again, too.
- {Matter of fact / Neutral} But with the hours we're working these days, I'm not even sure where I'd find time to practice.
- {Friendly, surprised the player is wearing Power Armor. / Friendly} Power Armor? There's something you don't see everyday.
- {Friendly / Friendly} Don't say anything, but man, I'd love to be out there.
- {Matter of fact. / Neutral} Still a little pounding, but getting better.
- {Conversational / Friendly} I hear ya. Maybe you could see about working in Doctor Penske's lab again?
- {Doesn't want to offend. Player isn't responding. / Nervous} Take your time. I'm not going anywhere.
- {Upset with player for saving himself instead of a child. / Irritated} Austin was just a kid. I'm beginning to see why Miranda hates outsiders so much.
- {Matter of fact / Neutral} Wish it was that easy. It's scary, leaving the Vault. And the Commonwealth? It's all so... unpredictable.
- {Disgusted the player let a child die. / Disgust} If the Commonwealth is filled with people like you, I want no part of it.
- {Disgusted with the player for letting a child die. / Disgust} What kind of person lets a child die?
- {Amused / Amused} I wish.
- {Asking a question / Question} How's it looking?
- {Matter of fact / Neutral} Nothing I can't handle.
- {Thinking / Thinking} Maybe someday. At the rate we're working these days, maybe sooner than later.
- {Doesn't want to offend. Player isn't responding. / Nervous} You were saying?
- {Friendly / Neutral} Well, I don't want to keep you, and I gotta get back to work. Maybe I'll see you around.
- {Doesn't want to offend. Player isn't responding. / Nervous} Did I say something wrong?
- {Recalling information / Neutral} They say it's all the moving parts that have us working 'round the clock these days.
- {Gossiping / Friendly} Calvin told me I just want out so I can slack off. Maybe he's right. This work is just killing me.
- {Friendly, surprised the player is wearing a Vault suit. / Friendly} Hey, an outsider with a Vault suit. There's something you don't see everyday.
- {Hopes their work is worth it. / Concerned} Trying to at least.
- {Disgusted the player let a child die. / Disgust} You outsiders sure are cold.
- {Disgusted that the player chose to let a child die. / Disgust} I'm not usually wrong about people, but damn, letting a child die? Maybe the Commonwealth isn't for me.
- {Gossiping / Friendly} Miranda likes to tell me that I'm just taking 81 for granted, but I can't help but feel trapped here sometimes.
- {Disappointed / Neutral} I've never even touched a gun. I can even say if our Security has seen any real combat.
- {Knows the truth all too well. / Concerned} Tell me about it.
- {Disappointed / Neutral} Yeah, that's the fear. Least with the way the Overseer has us working, 81 will still be around for a while.
- {Friendly / Friendly} So we got a new visitor today.
|
| srow
| - 2(xsd:integer)
- 3(xsd:integer)
- 11(xsd:integer)
- 16(xsd:integer)
|
| abxy
| - A
- A1a
- A1b
- B1a
- X1a
- X1b
- Y1a
|
| trow
| - 2(xsd:integer)
- 3(xsd:integer)
- 11(xsd:integer)
|
| scene
| |
| Before
| - Player Default: Tell me about it.
- Player Default: If you want to leave, why don't you just go?
- CitizenFemale: Nice to know it wasn't another migraine kicking in.
- CitizenFemale: Another day, another double shift.
- CitizenFemale: How's your head feeling today?
- Player Default: Screw work, do you what you want.
- Player Default: Why the long hours?
- Player Default: It's pretty dangerous. You wouldn't last a day.
- Player Default: It takes some preparation. I'd learn how to use a gun and be ready to use it before I went out there.
- Player Default: You should check it out. It's got a lot of offer these days.
- NPCMNeilFreund: Hey, an outsider with a Vault suit. There's something you don't see everyday.
- Player Default: Hope you guys get some breaks at least. You can't work all the time.
- Player Default: Hard work pays off, and you guys are maintaining the Vault, right?
- Neil: Structurally, I guess 81 is still pretty sound. Vault-Tec sure knew what they were doing when they set these places up.
|
| After
| - Neil: Don't say anything, but man, I'd love to be out there.
- CitizenFemale: Nice to know it wasn't another migraine kicking in.
- CitizenFemale: Eh, same old, same old.
- Neil: Well, I don't want to keep you, and I gotta get back to work. Maybe I'll see you around.
- Player Default: You should check it out. It's got a lot of offer these days.
- CitizenFemale: Yeah, maybe, but no way I'm sampling anymore of her creations.
- Neil: They say it's all the moving parts that have us working 'round the clock these days.
- Player Default: Hope you guys get some breaks at least. You can't work all the time.
|
| Topic
| - 0(xsd:integer)
- 3(xsd:integer)
- 83(xsd:integer)
- 195(xsd:integer)
|
| is dialogue
of | |