In the Dungeons & Dragons role-playing game, alignment is a categorisation of the ethical and moral perspective of people, creatures and societies. Early editions of Dungeons & Dragons allowed players to choose between three alignments when creating a character: lawful, implying honour and respect for society's rules, chaotic, implying the opposite, and neutral, meaning neither. Advanced Dungeons & Dragons introduced a second axis of good, neutral and evil, offering a combination of nine alignments. The nine alignments can be represented in a grid, as follows:
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