In Fallout 3, you will gain a perk every level (as opposed to every three levels in Fallout and Fallout 2, and every two in Fallout: New Vegas). There are : * 58 regular perks, 5 special perks and 7 quest perks in the normal game * 2 special perks in Operation: Anchorage, though one is a special perk from the base game (Power Armor Training) * 1 special perk and 2 quest perks in The Pitt * 14 regular perks in Broken Steel * 1 special perk, 2 quest perks and 3 cut perks (impossible to get without using the console or one or more mods) in Point Lookout * 1 special perk in Mothership Zeta
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