About: Freezing Blood (3.5e Maneuver)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

You embody the tenacity of the glacier to exhaust your enemy. You may initiate this counter after you are attacked in melee, whether a hit or miss, or before the result is known. The attacker must make a Fortitude save (DC 12 + your Constitution modifier) or be fatigued. If you initiate the maneuver before the result is known, this may cause the attack to miss or reduce the damage it does. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers -> Eternal Glacier

AttributesValues
rdfs:label
  • Freezing Blood (3.5e Maneuver)
rdfs:comment
  • You embody the tenacity of the glacier to exhaust your enemy. You may initiate this counter after you are attacked in melee, whether a hit or miss, or before the result is known. The attacker must make a Fortitude save (DC 12 + your Constitution modifier) or be fatigued. If you initiate the maneuver before the result is known, this may cause the attack to miss or reduce the damage it does. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers -> Eternal Glacier
Summary
  • Fatigue attacker
dcterms:subject
author name
  • IGTN
prereq
  • One Eternal Glacier maneuver
LVL
  • 2(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Melee attack
date created
  • 7(xsd:integer)
Status
  • Complete
Discipline
  • Eternal Glacier
Name
  • Freezing Blood
Type
  • Counter
save
  • Fortitude Negates
Initiation
  • Standard
Balance
  • Rogue
tsea
  • t
Subj
  • One creature
abstract
  • You embody the tenacity of the glacier to exhaust your enemy. You may initiate this counter after you are attacked in melee, whether a hit or miss, or before the result is known. The attacker must make a Fortitude save (DC 12 + your Constitution modifier) or be fatigued. If you initiate the maneuver before the result is known, this may cause the attack to miss or reduce the damage it does. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers -> Eternal Glacier
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