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| - One of the original retired templates provided by Turbine. This template and its unique title are no longer available. Its description in the Asheron's Call Manual is as follows: Enchanters use spells that affect the abilities of creatures and the properties of items. An enchanter begins the game with a magic wand, three Item Enchantment spells, three Creature Enchantment spells, and the magical components to cast them. An enchanter's attributes are weighted toward Focus and Self. Enchanters have specialized skills in Appraise Magic Item, Creature Enchantment, and Item Enchantment. They are trained in Arcane Lore, Jump, Magic Defense, Mana Conversion, and Run.
- Perhaps the least understood of all magics, grey magic is an art that does little but prevents much. Those who possess grey magic abilities are able to frustrate their foes by entangling them in a web of magic that all but negates their effectiveness. Enchanters are the keepers of the grey magic secrets and although they are sworn to secrecy they are always eager to demonstrate their powers. An excellent addition to any group, enchanters begin with a 5% (up to 15% with class-enhancing skills) bonus to all grey magic effects. -- In game description
- Enchanter is one of the classes that can be selected in Elder Tale and is one of the three Mage classes. It has only one variation, the Taoshi.
- Enchanters (人形技師 (エンチャンター), Enchantā) are makers of Golems who employ the usage of Enchanter Gloves, with their skills involving mixing from special gloves to knead and shape soil.
- Normans are the only race that can become Enchanters.
- Carrying a big metal rod enchanter can buff themselves and other increasing their damage and base attributes, their magic always hits and cast silver aligment on other races, mostly effective at mobbing.
- Enchanter is an Overlord class that specializes in enchanting entire groups of monsters with lasting effects.
- He is available after unlocking the Sorcerer's Tower and can be hired for a cost of 10k File:Misc CoinIcon.png
- An enchanter is a person that can enchant weapons, armor, and jewelry with magical auras and buffs.
- They are the defensive specialists of magic, specializing in protective spells like blessings, deflections, and long-range attacks to demoralize their enemies. ] They also enchant armor and weapons for party members.
- The Enchanter is a Crafter who is unlocked after purchasing the Jeweler and leveling any crafter to 25, they cost 50,000File:Coin.png to unlock. They turn Gems into Runes and use Crystals, Gems, and Runes to modify the stats of weapons, armor, and trinkets.
- The Enchanters of Norrath (except for a few exceptions) do not spend a lot of time actually 'enchanting', they are more of a cross between an Illusionist and a Summoner. They are masters of cloaking their true form and taking on those of other humanoids, animals, plants and even objects. Enchanters often change their form to that of another race (especially those that are normally hostile to them) in order to walk undisturbed in their cities. Enchanters have often accumulated a lot of knowledge about other cultures, knowledge that can't be so easily gained by other professions.
- The Enchanter is where the player may infuse equipment with elemental properties (using jewels) that can modify damage dealt and received. When a piece of equipment is enchanted with a jewel, its affinity to the element of that jewel will increase by one level, while its affinity to the opposite element will decrease by one level. For instance, enchanting something with five Topaz will yield enchantments of 5 Earth and -5 Wind.
- Enchanters are those who enchant normal items to give the items magical abilities or enhance already magical items. They also destroy magical items in order to acquire materials for later enchantments. The creation of a magic item is a difficult and time-consuming process that is mentally and physically draining. The crafts-person must put a little bit of themselves into every magically empowered item he or she produces, leaving them ever so slightly diminished from their efforts. In World of Warcraft, an enchanter is a character who has learned the enchanting profession.
- Enchanters can curse people, paralyze them, freeze them, turn them to stone, turn a person into another creature, or even control them, among their list of abilities. In KQ2, The Enchanter, would try to turn King Graham into a frog. King Graham recognized him, believing it to have been the same sorcerer that had cast a spell that paralyzed him during his quest for the crown. This enchanter also turned Pegasus into a viper. Still others think they may have been separate individuals. Female enchanters are known as Enchantresses (for example Malicia).
- Enchanter is a caster class that has few hit points per level and can wear only the lightest forms of armor, Enchanters are crowd control experts and are the most proficient class at Charming, Stunning, and Mesmerizing enemies. They have the ability to Memory Blur an opponent (causing them to forget they were being attacked) or Pacify an opponent (making them oblivious to antagonists in the area, but which has a small chance of backfiring), both of which may be extremely useful in avoiding unwanted skirmishes. Enchanters have a wide range of utility spells, including the Clarity (AKA "crack") line of spells, which when cast on a player allows them to regenerate mana at an improved rate. In addition to being able to both increase players' rate of attack (with the Haste line of spells), and
- Enchanter is a non-playable class comprised of people who practice the art of enchanting items with magical effects. The majority of Enchanters are professionals who offer their services to the fellow faction members or the public to earn a living. They typically sell a number of pre-enchanted items in addition to allowing the creation of custom enchantments. Gold paid for enchanting fees is added to the gold supply the merchant has available for purchases. As with Spellcrafting, the player must choose the Range, Duration and Magnitude of the effect.
- In spite of warnings from local Indian medicine man John Blackgrass a group of land surveyors near Mount Rush, Montana began an attempt to locate all old west mines in the surrounding area. One such mine they found was a partially collapsed goldmine surrounded by period Indian talismans & relics. Upon removing the talismans & clearing the mine the surveyors discovered a number of hexagonal objects near a blackened section of wall. Curious beyond control one surveyor examined one of the mysterious, inscribed objects only to find it radiating a green mystical energy transforming the group into vicious sub-humans called Troglodytes. The mine had uncovered a subterranean portal to a extra dimensional mystical realm known as the Hell Sphere, the artifacts were imbued with supernatural energy de
- Enchanter is a user of magic who graduates an accredited Thaumaturgical College. An Enchanter is given a spell book with a few spells, none of which has great power. As an Enchanter continued his or her studies, new spells may be obtained; these may be copied into a spell book for use whenever the occasion warrants. In spite of the rigors of spell casting, the personal rewards are great, and the job of Enchanter remains a popular and well-respected vocation. Sorcerer is perhaps the highest rank of Enchanters.
- Enchanters are those who enchant normal items to give the items magical abilities or enhance already magical items. They also destroy magical items in order to get materials to enchant other items. The creation of a magic item is a difficult and time-consuming procedure that is mentally and physically draining. The craftperson must put a little of himself into every magically empowered item he produces, leaving him ever so slightly diminished from his efforts. In World of Warcraft, an enchanter is a character who has learned the enchanting profession.
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