The replication of the arena is somewhat better than the last handheld game, Robot Wars: Metal Mayhem, as most of the hazards present in the Third or Fourth Wars are here in some form or another. On three sides of the arena, there are large spinning discs, rather like the much smaller blades used for the Third Wars. The Corner Patrol Zones are present, guarded by house robots, but smaller than their real life counterparts. On the left hand side of the arena is five large spikes, much larger than the smaller spikes phased out at the end of Series 3, which will flip but not damage opponents. The last hazard is the famous Pit of Oblivion, in the bottom right hand corner of the arena, which, as in the Fourth Wars, will descend about halfway into the battle.
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| rdfs:label
| - Robot Wars Arena/Advanced Destruction
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| rdfs:comment
| - The replication of the arena is somewhat better than the last handheld game, Robot Wars: Metal Mayhem, as most of the hazards present in the Third or Fourth Wars are here in some form or another. On three sides of the arena, there are large spinning discs, rather like the much smaller blades used for the Third Wars. The Corner Patrol Zones are present, guarded by house robots, but smaller than their real life counterparts. On the left hand side of the arena is five large spikes, much larger than the smaller spikes phased out at the end of Series 3, which will flip but not damage opponents. The last hazard is the famous Pit of Oblivion, in the bottom right hand corner of the arena, which, as in the Fourth Wars, will descend about halfway into the battle.
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| dbkwik:robotwars/p...iPageUsesTemplate
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| abstract
| - The replication of the arena is somewhat better than the last handheld game, Robot Wars: Metal Mayhem, as most of the hazards present in the Third or Fourth Wars are here in some form or another. On three sides of the arena, there are large spinning discs, rather like the much smaller blades used for the Third Wars. The Corner Patrol Zones are present, guarded by house robots, but smaller than their real life counterparts. On the left hand side of the arena is five large spikes, much larger than the smaller spikes phased out at the end of Series 3, which will flip but not damage opponents. The last hazard is the famous Pit of Oblivion, in the bottom right hand corner of the arena, which, as in the Fourth Wars, will descend about halfway into the battle.
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