About: dbkwik:resource/U4W-f5S9zfQixMaLGFXOEg==   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : dbkwik.org associated with source dataset(s)

AttributesValues
rdf:type
rdfs:label
  • Paket
  • Paket
rdfs:comment
  • Beim Paket handelt es sich um ein Item der Paper Mario-Serie.
  • Här skall alla paket som finns i projektet beskrivas tillsammans med dess innehåll. * ClientCom * ContactToClientLogic * ServerCom * ClientConnection * ContactToGameLogic * IClientConnectionListener * ClientLogic * ContactToGameLogic * ContactToInput * ReferenceToWorldCopyHolder * GameLogic * Avatar * ContactToClientLogic * ContactToWorldInterface * GameLogic * ReferenceToWorldCopyHolder * Input * Input * ContactToGameLogic * GUI * ContactToClientLogic * ContactToInput * WorldDefinition * StaticElement * WorldCopy * WorldCopyHolder * WorldInterface * ContactToGameLogic * ImplementationTowardsPhysEngine
dcterms:subject
Größe
  • 75(xsd:integer)
dbkwik:resource/8SzqKW5FULTKGgoW344RcQ==
erster auftritt
  • Paper Mario
dbkwik:resource/ixyDgVvw5yeLNN8mwjQspQ==
  • Paper Mario: Die Legende vom Äonentor
dbkwik:de.lostpedi...iPageUsesTemplate
dbkwik:de.mario/pr...iPageUsesTemplate
Name
  • Paket
Titel
  • Paket
Art
  • Paket
Slogan
  • Sprite
BILD
  • PM Sprite Paket.png
dbkwik:resource/a47ZMX6VvFin2vbcBmycvQ==
  • Muss Leuten gegeben werden
dbkwik:resource/vNBWUmp7aQlplzPfDz_mfA==
abstract
  • Beim Paket handelt es sich um ein Item der Paper Mario-Serie.
  • Här skall alla paket som finns i projektet beskrivas tillsammans med dess innehåll. * ClientCom * ContactToClientLogic * ServerCom * ClientConnection * ContactToGameLogic * IClientConnectionListener * ClientLogic * ContactToGameLogic * ContactToInput * ReferenceToWorldCopyHolder * GameLogic * Avatar * ContactToClientLogic * ContactToWorldInterface * GameLogic * ReferenceToWorldCopyHolder * Input * Input * ContactToGameLogic * GUI * ContactToClientLogic * ContactToInput * WorldDefinition * StaticElement * WorldCopy * WorldCopyHolder * WorldInterface * ContactToGameLogic * ImplementationTowardsPhysEngine
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