A genre (mainly) of Video Games. This type of game focuses on elements like gathering and management of resources, costruction, expansion, research and exploration. Combat may exist, but isn't the point of pure Construction and Management Games. If there is a goal, it usually is to reach a certain settlement size, to gather a certain amount of units of a resource, to construct/research certain objects.
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| - Construction and Management Games
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| - A genre (mainly) of Video Games. This type of game focuses on elements like gathering and management of resources, costruction, expansion, research and exploration. Combat may exist, but isn't the point of pure Construction and Management Games. If there is a goal, it usually is to reach a certain settlement size, to gather a certain amount of units of a resource, to construct/research certain objects.
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| abstract
| - A genre (mainly) of Video Games. This type of game focuses on elements like gathering and management of resources, costruction, expansion, research and exploration. Combat may exist, but isn't the point of pure Construction and Management Games. If there is a goal, it usually is to reach a certain settlement size, to gather a certain amount of units of a resource, to construct/research certain objects. Most Space Management Games and City Building Series games and many Real Time Strategy games overlap with this. Most of these take the form of (isometric or 3D) Real Time Strategy with a Non-Entity General, but many take the perspective of individuals in a third-, first-person or Side View as well.
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