In Master of Magic, spells are divided by Realm and by Rarity. The rarity of a spell determines how many Spellbooks a wizard must obtain to be eligible to acquire that spell, how likely a wizard is to acquire that spell as a result of getting more Spellbooks, and how likely a wizard is to find that spell in Treasure. Rarity also correlates to a spell's Research Cost, with rarer spells taking longer to Research. There are four categories of Rarity: * Common Spells * Uncommon Spells * Rare Spells * Very Rare Spells
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