About: Cleaver interview   Sponge Permalink

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On E3: * It's a giant, giant trade show in Los Angeles. The annual hooha for the games business. People show their new products, so there's literally acres of stands, Nintendo and Microsoft and Sony showing off their stuff. Spending millions and millions of dollars, mostly for the benefit of the press and the retailers. So it's a little bit annoying for me as a developer because you go there and you point at the EA stand and say "Well, I could make 20 games for the price of that stand". On alchohol: On Cleaver: * Bad Cleaver, naughty Cleaver, no cookie. On YPP's history: On Miniclip:

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  • Cleaver interview
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  • On E3: * It's a giant, giant trade show in Los Angeles. The annual hooha for the games business. People show their new products, so there's literally acres of stands, Nintendo and Microsoft and Sony showing off their stuff. Spending millions and millions of dollars, mostly for the benefit of the press and the retailers. So it's a little bit annoying for me as a developer because you go there and you point at the EA stand and say "Well, I could make 20 games for the price of that stand". On alchohol: On Cleaver: * Bad Cleaver, naughty Cleaver, no cookie. On YPP's history: On Miniclip:
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dbkwik:puzzlepirat...iPageUsesTemplate
abstract
  • On E3: * It's a giant, giant trade show in Los Angeles. The annual hooha for the games business. People show their new products, so there's literally acres of stands, Nintendo and Microsoft and Sony showing off their stuff. Spending millions and millions of dollars, mostly for the benefit of the press and the retailers. So it's a little bit annoying for me as a developer because you go there and you point at the EA stand and say "Well, I could make 20 games for the price of that stand". On alchohol: * I have a continuing supply of whisky, which is fortunate, because otherwise bad things would happen. On Cleaver: * Bad Cleaver, naughty Cleaver, no cookie. On YPP's history: * We sat down and I went through a list of wacky ideas. Mike said, "Hey, I like the one with puzzles and pirates- let's do that one." And so, at that point we started the company and got going with it. On Miniclip: * Frankly, if that was our sweet spot, and we thought that was really the best audience, then we'd be better off with a Runescape clone. And we could probably knock one of those off in three months.
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