About: Protector Battle Rifle   Sponge Permalink

An Entity of Type : dbkwik:resource/NB1MVEx2K7XlEevkC5JIqg==, within Data Space : dbkwik.org associated with source dataset(s)

The Protector Battle Rifle was the standard issue rifle of the Echani Protectors. Like most Protector weapons it utilized magnetism to launch metallic slugs at high velocity. The weapon was designed to be lightweight and versatile granting the users the ability to use it in varying situations. The weapon was superb at long range and excelled at short range. Adding to the weapons close range versatility the weapon mounted a vibro-bayonet.

AttributesValues
rdf:type
rdfs:label
  • Protector Battle Rifle
rdfs:comment
  • The Protector Battle Rifle was the standard issue rifle of the Echani Protectors. Like most Protector weapons it utilized magnetism to launch metallic slugs at high velocity. The weapon was designed to be lightweight and versatile granting the users the ability to use it in varying situations. The weapon was superb at long range and excelled at short range. Adding to the weapons close range versatility the weapon mounted a vibro-bayonet.
dcterms:subject
ammotype
  • *12.7mm Heavy Slugs *12.7mm Shredder Rounds
Range
  • 300.0
Velocity
  • 2907.0
Affiliation
Fire
  • *Semi-Automatic *Three Round Burst *Full Auto
Name
  • Protector Battle Rifle
Operation
  • Asynchronous Linear-Induction
Type
  • Gauss Rifle
dbkwik:templarsoft...iPageUsesTemplate
Model
  • Protector Battle Rifle
Rate of Fire
  • 600(xsd:integer)
Manufacturer
Magazine
  • 36(xsd:integer)
abstract
  • The Protector Battle Rifle was the standard issue rifle of the Echani Protectors. Like most Protector weapons it utilized magnetism to launch metallic slugs at high velocity. The weapon was designed to be lightweight and versatile granting the users the ability to use it in varying situations. The weapon was superb at long range and excelled at short range. Adding to the weapons close range versatility the weapon mounted a vibro-bayonet. The weapon fired two types of ammunition, both 12.7mm rounds but with different designed effects. The primary ammunition was a heavy slug designed to pierce armor and their targets with ease. The rounds produced little internal damage this way, allowing the rounds to be used to disable by shooting joints, or to kill by hitting vital areas. The secondary ammunition were referred to as "Shredder Rounds" because of the unique effect they had on unarmored "soft" targets. The were designed to splinter on impact, tearing through light armor and "shredding" targets into ribbons. However, shredder rounds had a severe lack of penetration power and they were all but useless against heavily armored targets. They were most often used against massed enemies with light armor.
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