Hit Dice: 6d10+33 (66 hp) Initiative: +1 Speed: 20 ft. (4 squares), swim 20 ft. Armor Class: 16 (-2 size, +1 Dex, +7 natural), touch 9, flat-footed 15 Base Attack/Grapple: +6/+17 Attack: 6 bites +8 melee (1d10+3) Full Attack: 6 bites +8 melee (1d10+3) Space/Reach: 15 ft./10 ft. Special Attacks: - Special Qualities: Darkvision 60 ft., fast healing 16, low-light vision, scent Saves: Fort +10, Ref +6, Will +4 Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9 Skills: Listen +6, Spot +7, Swim +11 Feats: Combat ReflexesB, Iron Will, Toughness, Weapon Focus (bite) Organization: Solitary Advancement: -
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - Hit Dice: 6d10+33 (66 hp) Initiative: +1 Speed: 20 ft. (4 squares), swim 20 ft. Armor Class: 16 (-2 size, +1 Dex, +7 natural), touch 9, flat-footed 15 Base Attack/Grapple: +6/+17 Attack: 6 bites +8 melee (1d10+3) Full Attack: 6 bites +8 melee (1d10+3) Space/Reach: 15 ft./10 ft. Special Attacks: - Special Qualities: Darkvision 60 ft., fast healing 16, low-light vision, scent Saves: Fort +10, Ref +6, Will +4 Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9 Skills: Listen +6, Spot +7, Swim +11 Feats: Combat ReflexesB, Iron Will, Toughness, Weapon Focus (bite) Organization: Solitary Advancement: -
|
| dbkwik:freed20/pro...iPageUsesTemplate
| |
| abstract
| - Hit Dice: 6d10+33 (66 hp) Initiative: +1 Speed: 20 ft. (4 squares), swim 20 ft. Armor Class: 16 (-2 size, +1 Dex, +7 natural), touch 9, flat-footed 15 Base Attack/Grapple: +6/+17 Attack: 6 bites +8 melee (1d10+3) Full Attack: 6 bites +8 melee (1d10+3) Space/Reach: 15 ft./10 ft. Special Attacks: - Special Qualities: Darkvision 60 ft., fast healing 16, low-light vision, scent Saves: Fort +10, Ref +6, Will +4 Abilities: Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9 Skills: Listen +6, Spot +7, Swim +11 Feats: Combat ReflexesB, Iron Will, Toughness, Weapon Focus (bite) Environment: Temperate marshes (Pyro: Warm marshes) (Cryo: Cold marshes) Organization: Solitary Challenge Rating: (normal); (pyro- or cryo-) Treasure: 1/10 coins; 50% goods; 50% items Alignment: Usually neutral Advancement: - Level Adjustament: -
|