About: Shading Computer   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Shading Computer (濃淡コンピュータ Nōtan Konpyūta?) is the tentative name given by fluid mechanics expert Matsusada to a computer that uses the fluidic movements of a medium, such as water, to perform any kind of calculation, like a real computer. It was originally a theoretical model of a next-generation computer as envisioned by Matsusada in his book, The Future of Next-Generation Processors using Viscosity and Density.

AttributesValues
rdfs:label
  • Shading Computer
rdfs:comment
  • Shading Computer (濃淡コンピュータ Nōtan Konpyūta?) is the tentative name given by fluid mechanics expert Matsusada to a computer that uses the fluidic movements of a medium, such as water, to perform any kind of calculation, like a real computer. It was originally a theoretical model of a next-generation computer as envisioned by Matsusada in his book, The Future of Next-Generation Processors using Viscosity and Density.
dcterms:subject
dbkwik:toarumajuts...iPageUsesTemplate
abstract
  • Shading Computer (濃淡コンピュータ Nōtan Konpyūta?) is the tentative name given by fluid mechanics expert Matsusada to a computer that uses the fluidic movements of a medium, such as water, to perform any kind of calculation, like a real computer. It was originally a theoretical model of a next-generation computer as envisioned by Matsusada in his book, The Future of Next-Generation Processors using Viscosity and Density.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software