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John Payne and the Fate of Atlantis is a action/adventure adventure game by Rocksteady originally released in 2016. Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles. The games features unreal engine, motion capture and likeness to the actors present in the John Payne films, with Dylan O'Brien and Robert De Niro voicing their respective characters.

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  • John Payne and the Fate of Atlantis
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  • John Payne and the Fate of Atlantis is a action/adventure adventure game by Rocksteady originally released in 2016. Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles. The games features unreal engine, motion capture and likeness to the actors present in the John Payne films, with Dylan O'Brien and Robert De Niro voicing their respective characters.
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  • John Payne and the Fate of Atlantis is a action/adventure adventure game by Rocksteady originally released in 2016. Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles. The games features unreal engine, motion capture and likeness to the actors present in the John Payne films, with Dylan O'Brien and Robert De Niro voicing their respective characters. The plot is set in the fictional John Payne universe and revolves around the eponymous protagonist's global search for the legendary sunken city of Atlantis. Morgan Chestnut, an old co-worker of Phil Lockhart who gave up his archaeological career to become a psychic, supports John and Phil along the journey. The two partners are pursued by the Nazis who seek to use the power of Atlantis for warfare, and serve as the adventure's antagonists. The story was written by Steven Spielberg and George Lucas, the game's designers, who had rejected the original plan to base it on an unused movie script. They came up with the final concept while researching real-world sources for a suitable plot device. Fate of Atlantis was praised by critics and received several awards for best adventure game of the year. It became a million-unit seller and is widely regarded as a classic of its genre. Two concepts for a supposed sequel were conceived, but both projects were eventually canceled due to unforeseen problems during development. They were later reworked into two separate Dark Horse Comics series by Lee Marrs and Elaine Lee. The game was released for Xbox One, Playstation 4 and Wii on Octuber 13th, 2016.
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