| rdfs:comment
| - Here are the two opposing armies, staring each other down, grinding their teeth, preparing for a massive and hopefully glorious battle. At some signal or instigation, they convene, with the glint and clash of steel and the rising of dust. But suddenly, rising over the noise of battle, and usually right before any actual fatalities occur, a voice is heard: "STOOOOOP!" See also Talking Is a Free Action. Examples of Battle-Interrupting Shout include:
|
| abstract
| - Here are the two opposing armies, staring each other down, grinding their teeth, preparing for a massive and hopefully glorious battle. At some signal or instigation, they convene, with the glint and clash of steel and the rising of dust. But suddenly, rising over the noise of battle, and usually right before any actual fatalities occur, a voice is heard: "STOOOOOP!" It's The Captain, or the Old Master, or someone else of high authority. Alternately, it's an innocent bystander, probably a child, or someone else who is involved with whatever reason the two armies have for wanting to fight in the first place. Whoever they are, they've probably placed themselves physically between the two sides, with arms outstretched and palms facing out towards either force. And, at least most of the time, the cry for cessation is heeded. Which is a little bit hard to swallow. Leaving aside the question of how one person's voice could be heard, simultaneously, by everyone, over the noise, many of them (especially the bad guys) would have no reason to obey the command and probably use the hesitance of the other side to seek an advantage. As it is, both sides tend to pause at least temporarily to see what this interloper has to say. Often, the designated baddies will ignore it, or their commander will Kick the Dog by commanding the attack to continue, or by actually attacking the speaker. See also Talking Is a Free Action. Examples of Battle-Interrupting Shout include:
|