Hit Dice: 2d8+4 (13 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 16 (+6 natural), touch 10, flat-footed 16 Base Attack/Grapple: +1/+2 Attack: Bite +2 melee (1d4+1) Full Attack: Bite +2 melee (1d4+1) Space/Reach: 5 ft./5 ft. Special Attacks: Acid spray Special Qualities: Darkvision 60 ft., vermin traits Saves: Fort +5, Ref +0, Will +0 Abilities: Str 13, Dex 10, Con 14, Int -, Wis 10, Cha 9 Skills: - Feats: - Environment: Warm forests Organization: Cluster (2-5) or click (6-11) Challenge Rating: Advancement: 3-4 HD (Medium); 5-6 HD (Large) Level Adjustment: -
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| rdfs:label
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| rdfs:comment
| - Hit Dice: 2d8+4 (13 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 16 (+6 natural), touch 10, flat-footed 16 Base Attack/Grapple: +1/+2 Attack: Bite +2 melee (1d4+1) Full Attack: Bite +2 melee (1d4+1) Space/Reach: 5 ft./5 ft. Special Attacks: Acid spray Special Qualities: Darkvision 60 ft., vermin traits Saves: Fort +5, Ref +0, Will +0 Abilities: Str 13, Dex 10, Con 14, Int -, Wis 10, Cha 9 Skills: - Feats: - Environment: Warm forests Organization: Cluster (2-5) or click (6-11) Challenge Rating: Advancement: 3-4 HD (Medium); 5-6 HD (Large) Level Adjustment: -
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| dbkwik:freed20/pro...iPageUsesTemplate
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| abstract
| - Hit Dice: 2d8+4 (13 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 16 (+6 natural), touch 10, flat-footed 16 Base Attack/Grapple: +1/+2 Attack: Bite +2 melee (1d4+1) Full Attack: Bite +2 melee (1d4+1) Space/Reach: 5 ft./5 ft. Special Attacks: Acid spray Special Qualities: Darkvision 60 ft., vermin traits Saves: Fort +5, Ref +0, Will +0 Abilities: Str 13, Dex 10, Con 14, Int -, Wis 10, Cha 9 Skills: - Feats: - Environment: Warm forests Organization: Cluster (2-5) or click (6-11) Challenge Rating: Advancement: 3-4 HD (Medium); 5-6 HD (Large) Level Adjustment: -
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