abstract
| - Retro Hardcore PvP worlds were introduced with the Summer Update 2017. The PvP setting is the same as Retro Open PvP but without a Skull System. There are no fair fight rules, no Twist of Fate blessing, no Store's Death Redemption, and no differently coloured PvP frames. The Death Penalty was raised by 16% on these worlds. The spell "Cancel Invisibility" has a chance to destroy worn stealth rings. The first Retro Hardcore PvP worlds were released on August 08, 2017, and were called Tortura (EU), Helera (NA), and Macabra (SA). Names were suggested by players on the feedback form Retro Hardcore PvP Game Worlds, the Community Managers then selected 6 suitable names for each location, and players voted on the names they liked the most in this poll. You can gain experience for Player Killing.
* You will gain experience if you kill a character whose level multiplied with 1.1 and rounded down to the next whole number is higher than your own level, e.g. a level 40 will only get experience if his opponent is level 38 or higher.
* The amount of experience you will gain is capped. For level 50 and above, the maximum amount of experience you can gain per kill is limited to 200% of your character's current total experience points. Below 50, the maximum amount of experience you can gain per kill is limited to 25% of your current character's experience points.
* Only your first five kills of the same player during a server cycle (usually time period between two server saves) will grant you experience. Moreover, the amount of experience you gain gets reduced by 10% with each kill.
* All players who participated in a player kill receive experience for the kill. The amount of experience depends on the dealt damage.
|