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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : dbkwik.org associated with source dataset(s)

So called, because the contestant had to "buy" or "sell" three prizes and make a profit out of the deal in order to win all three prizes and a possible cash bonus.

AttributesValues
rdf:type
rdfs:label
  • Buy or Sell
rdfs:comment
  • So called, because the contestant had to "buy" or "sell" three prizes and make a profit out of the deal in order to win all three prizes and a possible cash bonus.
  • The contestant was shown three prizes, each with an incorrect price either above or below the actual price. One by one, the contestant had to determine whether to "buy" or "sell" a particular item. The goal was to "profit" by buying under-priced items and selling overpriced items. After all three decisions were made, the actual prices were revealed one at a time. For a correct decision, the difference between the marked and actual prices was added to the contestant's bank. For a wrong decision, the difference was subtracted from the contestant's bank.
dcterms:subject
Row 4 info
Row 1 info
  • 1992-03-27(xsd:date)
Row 4 title
  • Next Premiered Pricing Game
Row 2 info
  • Center Stage
Row 1 title
  • Premiere Date
Row 5 info
  • 2008-05-29(xsd:date)
Row 2 title
  • Pricing Game Location
Row 5 title
  • Finale Date
Row 3 info
Row 3 title
  • Previous Premiered Pricing Game
dbkwik:annex/prope...iPageUsesTemplate
Box Title
  • Buy or Sell
dbkwik:priceisrigh...iPageUsesTemplate
imagewidth
  • 300(xsd:integer)
abstract
  • The contestant was shown three prizes, each with an incorrect price either above or below the actual price. One by one, the contestant had to determine whether to "buy" or "sell" a particular item. The goal was to "profit" by buying under-priced items and selling overpriced items. After all three decisions were made, the actual prices were revealed one at a time. For a correct decision, the difference between the marked and actual prices was added to the contestant's bank. For a wrong decision, the difference was subtracted from the contestant's bank. After all three prices had been revealed, if the contestant had a positive total in their bank (at least $1), they won all three prizes plus the bank total in cash. "Breaking even" (finishing with $0 in the bank) was considered a loss, although the prices were usually chosen to prevent this from happening.
  • So called, because the contestant had to "buy" or "sell" three prizes and make a profit out of the deal in order to win all three prizes and a possible cash bonus.
is Row 4 info of
is Row 3 info of
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