About: Rhino Stomp   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

{| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rhino StompNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |}

AttributesValues
rdfs:label
  • Rhino Stomp
rdfs:comment
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rhino StompNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |}
dcterms:subject
Tips
  • * With maximized radius, Stomp can be used for both crowd control of high level enemies and clearing rooms of low level enemies. * The initial close range blast can break storage containers and reinforced glass on Corpus Ship.
Hotkey
  • 4(xsd:integer)
augment
  • 200(xsd:integer)
cardimage
  • RhinoStompModU15.jpeg
gameimage
  • RhinoStomp.png
dbkwik:warframe/pr...iPageUsesTemplate
Range
  • 1500.0
Misc
  • 80(xsd:integer)
Energy
  • 100(xsd:integer)
Name
  • Rhino Stomp
Info
  • * Rhino stomps the ground with tremendous force, immediately dealing 150 / 300 / 500 / 800 damage in a ? / ? / ? / 5 meter radius. ** Burst damage is affected by Ability Strength and body-part multipliers. ** Radius is affected by Ability Range. ** Damage does not bypass obstacles in the environment and diminishes with distance. * After a short delay, 150 / 300 / 500 / 800 damage is inflicted to all enemies within a radius of 15 / 18 / 22 / 25 meters. Affected enemies will have their movement speed and fire/attack rate reduced by 80% / 90% / 95% / 97.5% over a duration of 3 / 4 / 5 / 8 seconds. ** Damage is affected by Ability Strength. ** Damage bypasses obstacles in the environment and does not diminish with distance. ** Affected enemies suffer a knockdown and are placed in stasis before hitting the ground. ** Stasis duration is affected by Ability Duration. ** Radius is affected by Ability Range. ** This second instance of damage suffers by a small time delay that depends on how many enemies are affected within its range. This is due to the processing of the actual game, as enemies are being considered to be affected for stun and damage within the vicinity . * Rhino Stomp can be used while sliding but not while climbing a wall or executing a front flip. * Can be recast while active; however, enemies already affected by Rhino Stomp will not have their stasis duration reset and are only damaged by the initial short-range burst. * Any ragdolling will break its effect.
Duration
  • 8.0
Description
  • Rhino stomps with force sufficient to disrupt time, tumbling enemies around him in stasis.
Damage
  • 150(xsd:integer)
abstract
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rhino StompNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rhino StompNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Mod Card image |rowspan=4 style="width:60px;text-align:center;"|File:Ability image in gameENERGYEnergy requiredKEYDefault hotkey for ability  |rowspan=4|Ability nameIn-game Description of ability |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:Effectivenss of the ability (generally whatever is effected by Ability Strength) |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:Duration of the ability (generally whatever is effected by Ability Duration) |- | style="padding-right: 6px;" |Range:Range of the ability (generally whatever is effected by Ability Range) |- |style="padding-right: 6px; border-top:1px solid white;" |Misc:Every statistic that is not affect by Ability Strength/Duration/Range |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rhino StompNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |}
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