The Industrial Zone is a district in Civilization VI, dedicated to production and industry. It requires Apprenticeship. * Effects: * Receives a Standard bonus (+1) to File:Civ6Production.png Production yield for each adjacent Mine or a Quarry, and a Minor bonus (+½) for each adjacent district tile. * +1 Image:Engineer6.png Great Engineer point per turn. * Lowers the Appeal of nearby tiles. * Effect of some Buildings extends to other cities whose City Centers are within 6 tiles of the Zone. * Specialists provide +2 File:Civ6Production.png Production each
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| rdfs:comment |
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| dbkwik:civilizatio...iPageUsesTemplate |
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| production cost |
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| Maintenance |
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| advance required |
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| unlocks buildings |
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| citizen yields (per citizen) |
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| great person points |
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| adjacency bonus |
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| abstract |
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