| Attributes | Values |
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| rdf:type
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| rdfs:label
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| rdfs:comment
| - |}
- Coagulation, also known as War Games Map_Set/: 701-5 is a Halo 2 multiplayer map. The map consists of a large valley with identical bases at both ends. Coagulation is a remake of the Halo: Combat Evolved multiplayer map Blood Gulch.
- Coagulation is a change from a fluid into a thickened mass.
- Coagulation is a State, with stacking. This state provides a temporary bonus to the Sacrier's HP and is applied at the end of the Sacrier's turn. The state adds 1% of the Sacriers max hp as a temporary shield for each stack until his/her next turn.
- Coagulation has been replaced with Swap.
- Description de la carte Coagulation.
- Coagulation is the biological process by which blood forms clots. This article is a , please help House Wikia by expanding it.
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| sameAs
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| Level
| - 1(xsd:integer)
- 74(xsd:integer)
- 90(xsd:integer)
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| dcterms:subject
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| agro
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| mapref
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| levelmod
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| dbkwik:dofuswiki/p...iPageUsesTemplate
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| dbkwik:eq2/property/wikiPageUsesTemplate
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| dbkwik:halo/proper...iPageUsesTemplate
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| dbkwik:wakfu/prope...iPageUsesTemplate
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| dbkwik:house/prope...iPageUsesTemplate
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| Element
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| Game
| |
| Name
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| Type
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| Terrain
| - *Valley, Desert
*Forerunner Structures
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| Vehicles
| |
| Weapons
| - *Battle Rifle
*Brute Shot
*Needler
*Shotgun
*SMG
*Sniper Rifle
*Plasma Pistol
*Plasma Rifle
*Rocket Launcher
*Fragmentation Grenades
*Plasma Grenades
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| Icon
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| Class
| |
| Description
| - This spell allows the caster to ignore pain and even find comfort in it.
- The Sacrier's blood thickens, preventing him form registering the pain of his injuries for a short while.
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| Diff
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| social
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| State
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| stack
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| Zone
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| Patch
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| Race
| |
| Effect
| - Armor with % of the Sacrier's max HP.
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| Location
| |
| power-ups
| - *Active camouflage
*Overshield
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| gametypes
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| playernumber
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| abstract
| - |}
- Coagulation, also known as War Games Map_Set/: 701-5 is a Halo 2 multiplayer map. The map consists of a large valley with identical bases at both ends. Coagulation is a remake of the Halo: Combat Evolved multiplayer map Blood Gulch.
- Coagulation is a change from a fluid into a thickened mass.
- Coagulation is a State, with stacking. This state provides a temporary bonus to the Sacrier's HP and is applied at the end of the Sacrier's turn. The state adds 1% of the Sacriers max hp as a temporary shield for each stack until his/her next turn.
- Coagulation has been replaced with Swap.
- Description de la carte Coagulation.
- Coagulation is the biological process by which blood forms clots. This article is a , please help House Wikia by expanding it.
|