| Attributes | Values |
|---|
| rdfs:label
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| Alignment
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| dcterms:subject
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| Fifth Item Card Pic
| - Servants' Rumors.jpg
- Messenger Raven.jpg
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| Second Item Card Pic
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| Fourth Item Card Pic
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| Sixth Action
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| Reward Pic
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| Fifth Item Card Text
| - A servant in the Red Keep who owes you a favor.
- Dark, intelligent birds housed in the rookery. Used for sending messages to locations far away.
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| Third Item Card Text
| - A member of the King's Landing's City Watch. These men enforce the laws and guard the city, even the rookery.
- The tower in the Red Keep where the ravens are housed. It's very high up, but there is an open window at the top...
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| First Item Card Text
| - A member of the King's Landing's City Watch. These men enforce the laws and guard the city, even the rookery.
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| Sixth Item Card Trade
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| Fifth Item Card Trade
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| Fifth Action Text
| - Call a servant who owes you a favor
- Slip in and take out the right raven
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| Sixth Action Difficulty
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| Fourth Item Card Text
| - A member of the King's Landing's City Watch. These men enforce the laws and guard the city, even the rookery.
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| Second Item Card Name
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| First Action Difficulty
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| Fourth Item Card Intrigue
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| Storyline Number
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| Third Action
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| Next Quest Type
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| Fifth Action Difficulty
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| Fifth Action
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| Sixth Item Card Text
| - A member of the King's Landing's City Watch. These men enforce the laws and guard the city, even the rookery.
- Dark, intelligent birds housed in the rookery. Used for sending messages to locations far away.
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| Reward Name
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| First Item Card Intrigue
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| Third Item Card Name
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| Second Action Difficulty
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| Second Item Card Text
| - Dark, intelligent birds housed in the rookery. Used for sending messages to locations far away.
|
| Sixth Item Card Name
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| Sixth Action Text
| - Cozen the guard with a skin of wine
- Get some birds free to hide the truth
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| Fifth Item Card Name
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| Third Action Text
| - Sneak in a window
- Wait for the guard to nod off
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| First Action
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| First Item Card Pic
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| Third Item Card Intrigue
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| Fourth Action Text
| - Lift the guard's key
- Set a small distracting fire
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| First Item Card Name
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| Second Action Text
| - Crash in, send a bird, and run
- Set some birds free to hide the truth
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| Fourth Action Difficulty
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| Sixth Item Card Pic
| - Gold Cloaks Sigil.jpg
- Messenger Raven.jpg
|
| First Action Text
| - Intimidate the guard to stand aside
- Set a small distracting fire
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| Fourth Action
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| questgiver-pic
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| Next-link
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| Third Action Difficulty
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| QuestGiver
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| Third Item Card Pic
| - Spy Character Card.jpg
- Gold Cloaks Sigil.jpg
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| Second Action
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| Second Item Card Trade
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| Fourth Item Card Name
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| dbkwik:gotascent/p...iPageUsesTemplate
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| Text
| - Employ a more clever approach to the problem
- Scout the rookery for a way past the guards.
- Use physical means to get to the ravens
- Kirth stands before the rookery in the Red Keep. "I must send a raven to my cousin." A guard says, "You'll have to wait for the Grand Maester."
- Kirth looks at the large, airy tower. "This seems possible. Someone skilled can get in without too much trouble." He pauses. "Getting out, though..."
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| Type
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| Storyline
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| Speaker
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| Volume
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| pic
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| Time
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| NEXT
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