FreeDoom is based on prBoom.
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| - FreeDoom is based on prBoom.
- Freedoom is a project to create a free software/open source Doom 2 IWAD file. Combined with the free source code, this results in a complete Doom-based game. All material in the Freedoom project is released under a modified BSD license, so other projects may reuse any of the Freedoom material for their own purposes as they wish. In fact, this is a secondary goal of the project. As of version 0.11, levels for Freedoom require a Limit removing source port to play. As such, Freedoom cannot be played with the original source code or executables. Freedoom and FreeDM are still under development.
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dbkwik:doom/proper...iPageUsesTemplate
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abstract
| - Freedoom is a project to create a free software/open source Doom 2 IWAD file. Combined with the free source code, this results in a complete Doom-based game. All material in the Freedoom project is released under a modified BSD license, so other projects may reuse any of the Freedoom material for their own purposes as they wish. In fact, this is a secondary goal of the project. As of version 0.11, levels for Freedoom require a Limit removing source port to play. As such, Freedoom cannot be played with the original source code or executables. Two subprojects also exist. One is to create a free shareware WAD file as a smaller demo of the project, and the other is FreeDM, which uses the resources from Freedoom to create a free deathmatch game. The project was started and originally maintained by Simon Howard and Jon Dowland in 2001. FreeDM was originally maintained by Jim "Rellik" McDougald. Both are now collectively maintained by Mike RS. Freedoom and FreeDM are still under development.
- FreeDoom is based on prBoom.
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