The small, delta-shaped Shoto was the first indigenous fighter designed and built by Kraechar Arms, and was intended to be a high-speed, agile interceptor. The first squadron of Shotos rolled off the assembly line in 11 BBY. While lightly armed and relatively unarmored, the Shoto boasted a powerful set of deflector shields and had similar space performance characteristics as a TIE fighter. The fighters were fairly inexpensive and could be easily produced, though they were quite small.
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| - The Essential Guide to Force Exile/Shoto starfighter
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| - The small, delta-shaped Shoto was the first indigenous fighter designed and built by Kraechar Arms, and was intended to be a high-speed, agile interceptor. The first squadron of Shotos rolled off the assembly line in 11 BBY. While lightly armed and relatively unarmored, the Shoto boasted a powerful set of deflector shields and had similar space performance characteristics as a TIE fighter. The fighters were fairly inexpensive and could be easily produced, though they were quite small.
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| Length
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| shield gen
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| Countermeasures
| - *Missile lock warning system
*Targeting jammers
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| Skeleton
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| Affiliation
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| Role
| - *Starfighter
*Interceptor
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| Engine
| - *2 fuzial thrust ion engines
*Repulsorlifts
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| Hull
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| Crew
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| Armament
| - *2 laser cannons
*1 weapons bay with either
**1 light ion cannon
**1 concussion missile rack
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| abstract
| - The small, delta-shaped Shoto was the first indigenous fighter designed and built by Kraechar Arms, and was intended to be a high-speed, agile interceptor. The first squadron of Shotos rolled off the assembly line in 11 BBY. While lightly armed and relatively unarmored, the Shoto boasted a powerful set of deflector shields and had similar space performance characteristics as a TIE fighter. The fighters were fairly inexpensive and could be easily produced, though they were quite small. In designing the Shoto, Kraechar Arms incorporated design elements from Eta-2 Actis interceptor used by the Republic during the Clone Wars. However, concerns about pilot survivability led Kraechar to increase the size of the craft in order to meet the power requirements for adding deflector shields to the starfighter design. Also, in order to provide as many options for using Shotos as possible, it was designed with a centerline ventral weapons bay that could be easily switched out between a concussion missile rack and four missiles or a light ion cannon. Shotos armed with the missile package were referred to as Shoto-Ms, while Shotos armed with ion cannon were known as Shoto-Is. The Shoto served the Yanibar Guard well in its early years, but its lack of firepower-particularly in the form of its laser cannons, which had a relatively low rate of fire compared to craft common in the Galactic Civil War and its fairly mediocre sensors limited its role. The craft worked best operating off of Niman-class cruiser-carrier or around Yanibar, where the squadrons could be fed sensor data.
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