About: Chip Search   Sponge Permalink

An Entity of Type : dbkwik:resource/U3deC9qR3btFCKjN3a2lUg==, within Data Space : dbkwik.org associated with source dataset(s)

Chip Search is the 74th level in Chip's Challenge Level Pack 2. Chip Search was designed by Dave Borgman, so there is a good dose of monsters in it and a lot of traps and tricks around the items. Chip Search requires intelligent analysis of the booby trap patterns and a bit of luck.

AttributesValues
rdf:type
rdfs:label
  • Chip Search
rdfs:comment
  • Chip Search is the 74th level in Chip's Challenge Level Pack 2. Chip Search was designed by Dave Borgman, so there is a good dose of monsters in it and a lot of traps and tricks around the items. Chip Search requires intelligent analysis of the booby trap patterns and a bit of luck.
Level
  • 74(xsd:integer)
dcterms:subject
chips available
  • 32(xsd:integer)
difficulty lynx
  • 2(xsd:integer)
bold lynx
  • 246(xsd:integer)
Password
  • DJTP
levelset
bold difficulty ms
  • 4(xsd:integer)
bold ms
  • 253(xsd:integer)
bold complexity ms
  • 2(xsd:integer)
difficulty ms
  • 3(xsd:integer)
bold difficulty lynx
  • 2(xsd:integer)
bold complexity lynx
  • 2(xsd:integer)
Hint
  • No
chips required
  • 24(xsd:integer)
Name
  • Chip Search
dbkwik:chipschalle...iPageUsesTemplate
Time
  • 300(xsd:integer)
abstract
  • Chip Search is the 74th level in Chip's Challenge Level Pack 2. Chip Search was designed by Dave Borgman, so there is a good dose of monsters in it and a lot of traps and tricks around the items. Chip Search requires intelligent analysis of the booby trap patterns and a bit of luck. Immediately step 2R and off the thief, and take chip 5 only from the windmill; the safe chips are in a pattern, with the south edge and chips 5 and 8 untrapped. Go to the southwest, collect all the chips except the last one, which contains a trap with no brown button connection (otherwise Chip could safely take it, due to the rules of traps on the lower grid layer), and then return to the windmill. Collect chips 10 to 12, the suction boots and chip 8, then return to the ice pool, take the other chip and flippers, and use them to reach the fire boots and four chips in the northwest. Teleport >D to the fire area, take the two currently available keys, then move >L and open the blue lock, then the red lock and green lock, and reverse backwards to take three chips underneath each of them. Continue to walk straight south into the tank room and walk, off the last patch of gravel, 6D 3R 5D 4R 2D to the three chips, then venture 3L out and back to the teleport. Leap >U to the yellow key, use it to collect the last chip, and then teleport south and keep holding to the exit.
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