Attributes are the basic building blocks for a character's combat and mental capabilities. The six primary attributes are Strength, Dexterity, Magic, Cunning, Willpower and Constitution. These attributes determine derived stats and resistances, combat prowess, non-combat skills, and reveal new options during encounters with NPCs. The six attributes appear on the Attributes menu of the Character Record screen, along with Damage, Attack, Defense and Armor.
| Attributes | Values |
|---|
| rdfs:label
| - Attributes (Dragon Age II)
|
| rdfs:comment
| - Attributes are the basic building blocks for a character's combat and mental capabilities. The six primary attributes are Strength, Dexterity, Magic, Cunning, Willpower and Constitution. These attributes determine derived stats and resistances, combat prowess, non-combat skills, and reveal new options during encounters with NPCs. The six attributes appear on the Attributes menu of the Character Record screen, along with Damage, Attack, Defense and Armor.
|
| dcterms:subject
| |
| dbkwik:dragonage/p...iPageUsesTemplate
| |
| abstract
| - Attributes are the basic building blocks for a character's combat and mental capabilities. The six primary attributes are Strength, Dexterity, Magic, Cunning, Willpower and Constitution. These attributes determine derived stats and resistances, combat prowess, non-combat skills, and reveal new options during encounters with NPCs. The six attributes appear on the Attributes menu of the Character Record screen, along with Damage, Attack, Defense and Armor.
|
| is wikipage disambiguates
of | |