| rdfs:comment
| - The game starts with Globox accidentally swallowing a Black Lum (not Andre) when trying to save the Teensies. Rayman finds out about this, causing him to scold his friend and decide that they should find a way to remove the evil lum, but when Globox runs away instead, Rayman goes after him. Meanwhile, onboard "The Buccaneer", Admiral Razorbeard, the leader of the Robo-Pirate army and main antagonist of Rayman 2: The Great Escape/Revolution/DS, decides to steal the lum and use its power to his advantage.
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| abstract
| - The game starts with Globox accidentally swallowing a Black Lum (not Andre) when trying to save the Teensies. Rayman finds out about this, causing him to scold his friend and decide that they should find a way to remove the evil lum, but when Globox runs away instead, Rayman goes after him. Meanwhile, onboard "The Buccaneer", Admiral Razorbeard, the leader of the Robo-Pirate army and main antagonist of Rayman 2: The Great Escape/Revolution/DS, decides to steal the lum and use its power to his advantage. The game ends with Rayman confronting Razorbeard and his weapon, the Grolgoth, in a battle similar to that found at the end of Rayman 2. Rayman manages to beat him (this time for good), and Globox, now without the Black Lum in his stomach, brags to his children that he was the one who "single-handedly" saved the day.
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