About: Urban dead Zombies   Sponge Permalink

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Zombies (known in zamgrh as zambahz) are the walking dead; they are either players who started out as zombies, or survivors who died and stood up as zombies. Zombies have access to the zombie skills tree, and can pay 100 XP for any zombie skill. Characters that begin the game as a zombie start with the skill Vigour Mortis, which gives them +10% to hit when using all non-weapon attacks. Initially, zombies move more slowly than the living, taking 2 AP to travel from one city block to the next. This cost is reduced to 1 AP, the same as for survivors, once they purchase the Lurching Gait skill.

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  • Urban dead Zombies
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  • Zombies (known in zamgrh as zambahz) are the walking dead; they are either players who started out as zombies, or survivors who died and stood up as zombies. Zombies have access to the zombie skills tree, and can pay 100 XP for any zombie skill. Characters that begin the game as a zombie start with the skill Vigour Mortis, which gives them +10% to hit when using all non-weapon attacks. Initially, zombies move more slowly than the living, taking 2 AP to travel from one city block to the next. This cost is reduced to 1 AP, the same as for survivors, once they purchase the Lurching Gait skill.
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dbkwik:zombie/prop...iPageUsesTemplate
abstract
  • Zombies (known in zamgrh as zambahz) are the walking dead; they are either players who started out as zombies, or survivors who died and stood up as zombies. Zombies have access to the zombie skills tree, and can pay 100 XP for any zombie skill. Characters that begin the game as a zombie start with the skill Vigour Mortis, which gives them +10% to hit when using all non-weapon attacks. Initially, zombies move more slowly than the living, taking 2 AP to travel from one city block to the next. This cost is reduced to 1 AP, the same as for survivors, once they purchase the Lurching Gait skill. Because zombies are already dead, they cannot technically be killed. If a zombie is 'killed' by having their HP reduced to nothing, they will become a dead body, which will rise again in zombie form. The cost for a 'dead' zombie to rise is 1 AP if they have the skill Ankle Grab, and 10 AP if they do not possess this skill. If the zombie is killed by a survivor with the Headshot skill, it costs an additional 5 AP for them to stand up (6 AP total with Ankle Grab, 15 AP without it). A revived zombie that started out as Corpse class will revive as a Civilian. Zombies begin the game with the following attacks: * Zombie bite: 4HP, 10% * Zombie claw: 2HP, 25% These may be progressively improved by obtaining zombie skills. At one point, headshot had the effect of causing zombie players to lose XP; newly dead survivors started their lives as zombies with a 25% hit rate (the same as their living counterparts); more experienced zombies felt their maxed-out attacks were also somewhat weak compared to survivors' combat abilities; zombie coordination in-game was almost impossible; and in general it seemed the survivors were getting more attention in the game updates. This confluence of factors caused hundreds of zombies to go On Strike and cease playing altogether. Since then, several new skills and tweaks have been added, making the zombie class a good choice for new or inexperienced players. Newly-dead survivors sport an equivalent hit rate to their survivor counterparts; experienced zombies can acquire Tangling Grasp to boost their combat effect; Feeding Groan helps bring zombie hordes together for community feasting; and, of course, there is nothing quite like seeing the panicked messages of fleeing survivors as they realize their comfortable safehouse is suddenly overrun with the hungry undead.
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