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A Spirit Realm is an area that is haunted by Toad Ghosts or other spirits. Most other things besides Toads don't have spirits though, so its almost always Toad Ghosts.

AttributesValues
rdf:type
rdfs:label
  • Spirit Realm
  • Spirit realm
  • Spirit Realm
  • Spirit realm
rdfs:comment
  • A Spirit Realm is an area that is haunted by Toad Ghosts or other spirits. Most other things besides Toads don't have spirits though, so its almost always Toad Ghosts.
  • thumb Spirit Realm on ulottuvuus, jonne kuljetaan wildernesissä olevien portaalien kautta.
  • The Spirit Realm is the realm of spirits in Tales of Xillia.
  • Janeway experienced something she understood to represent the spirit realm after a Nesset bite caused a hallucinogenic effect. (VOY: "Sacred Ground")
  • The Avatar had to enter it in order to free Shamino. In order to do so, the hero had to get hints from the restless spirits where to find the three items that were essential in freeing the companion from his magical separation of body and mind.
  • It is located in the sky above Tamriel. The floor is composed of clouds, and it has no walls.
  • The Spirit Realm is the name of the world where "kung fu masters go in the afterlife." It is a plane of existence described as "an undefined world, an alternate reality where there is no concept of time and perspective is skewed." Oogway resides in this realm, as well as several other spirits.
  • De Spirit Realm is een ander vlak (Dimensie), parallel aan de wilderness . Het is toegankelijk tijdens en na het voltooien van de Spirit of Summer Quest. en Summer's End Quest , Dan zullen de zwakken portals beschikbaar zijn om er mee te reizen. Het gebied werd uitgebracht op 19 Juli 2008.
  • The Spirit Realm is a different plane, parallel to the Wilderness. It is accessible during and after completing the Spirit of Summer quest. It can be entered by standing on a spiritual portal, and selecting operate on a Jennica's ring when worn. After the Summer's End quest, the weak portals will become available to travel through. The area was released on 19 July 2008.
  • The spirit realm or spirit world is the conceptual or physical location of spirit beings. Some cultures view it as very far away, some as a geographical region, some as an alternate "plane" of existence, while others view it as some sort of dimension or layer of the visible world. Consequently it is often called the invisible world or unseen realm.
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Visitors
First Appearance
  • Kung Fu Panda 3
Residents
  • Kai
  • Oogway
  • Various kung fu masters
Game
Name
  • Spirit Realm
Type
  • Realm
Caption
  • Master Oogway and Po in the Spirit Realm
Also known as
  • Spirit World, Celestial Realm
Films
  • Kung Fu Panda 3
Video Games
  • Kung Fu Panda: Showdown of Legendary Legends
Significant events
  • Battle between Po and Kai
  • Battle between Oogway and Kai
abstract
  • A Spirit Realm is an area that is haunted by Toad Ghosts or other spirits. Most other things besides Toads don't have spirits though, so its almost always Toad Ghosts.
  • The spirit realm or spirit world is the conceptual or physical location of spirit beings. Some cultures view it as very far away, some as a geographical region, some as an alternate "plane" of existence, while others view it as some sort of dimension or layer of the visible world. Consequently it is often called the invisible world or unseen realm. Spirits exist as a part of nature. The spirit realm is generally conceived of as having three layers. The first is that of active spirits, ghosts, fairies, and the like. The second is that of the sleeping spirits of the dead. If this layer could be seen then nearly the whole landscape would be filled with the spirits of every sapient creature that died in that spot, as sleeping souls reamain in situ. The third layer is then the presence or influence of high spirits and gods. As omnipresent or multipresent beings, they exhibit a gas- or ether-like locativity rather than a relatively condensed solid-like and physical-like presence. Thus the spirit world as typically conceived of—the first layer described above—is not in a far away place, but right in our midst, folded into the same space and in large part imperceptible. Spirits manifest in the material in the form of light, the bridge between the physical and the spiritual. Thus at all times spirits good and evil, angels and demons alike walk between us without our knowledge, but their influence on our affect is never-endingly speculated upon.
  • thumb Spirit Realm on ulottuvuus, jonne kuljetaan wildernesissä olevien portaalien kautta.
  • The Spirit Realm is the realm of spirits in Tales of Xillia.
  • Janeway experienced something she understood to represent the spirit realm after a Nesset bite caused a hallucinogenic effect. (VOY: "Sacred Ground")
  • The Avatar had to enter it in order to free Shamino. In order to do so, the hero had to get hints from the restless spirits where to find the three items that were essential in freeing the companion from his magical separation of body and mind.
  • It is located in the sky above Tamriel. The floor is composed of clouds, and it has no walls.
  • The Spirit Realm is the name of the world where "kung fu masters go in the afterlife." It is a plane of existence described as "an undefined world, an alternate reality where there is no concept of time and perspective is skewed." Oogway resides in this realm, as well as several other spirits.
  • De Spirit Realm is een ander vlak (Dimensie), parallel aan de wilderness . Het is toegankelijk tijdens en na het voltooien van de Spirit of Summer Quest. en Summer's End Quest , Dan zullen de zwakken portals beschikbaar zijn om er mee te reizen. Het gebied werd uitgebracht op 19 Juli 2008.
  • The Spirit Realm is a different plane, parallel to the Wilderness. It is accessible during and after completing the Spirit of Summer quest. It can be entered by standing on a spiritual portal, and selecting operate on a Jennica's ring when worn. After the Summer's End quest, the weak portals will become available to travel through. The area was released on 19 July 2008.
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