Custom campaign files are placed in the 'GalCiv2\Data\English\Campaigns' folder and named anything ending with '.gc2campaign', e.g. 'Dread Lords Campaign.gc2campaign'. [INFO] Prologue = The prologue text that appears on the Select Campaign screen. Use pipes '|' for new lines. Epilogue = Some sort of ending text, not used in the Dread Lords campaign. Missions = Number of missions in the campaign. [Mission#] = A mission. Scenario = The filename of the scenario, e.g. 'An Unexpected Visitor.gc2scenario'. Map = The filename of the map used, e.g. 'An Unexpected Visitor.GC2Map'. Lose = The next mission number if you lose this mission, - 1 to lose the entire campaign. Win = The next mission number if you win this mission, -1 seems to be only used for the last mission.
| Attributes | Values |
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| rdfs:label
| - Campaign and Scenario Modding
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| rdfs:comment
| - Custom campaign files are placed in the 'GalCiv2\Data\English\Campaigns' folder and named anything ending with '.gc2campaign', e.g. 'Dread Lords Campaign.gc2campaign'. [INFO] Prologue = The prologue text that appears on the Select Campaign screen. Use pipes '|' for new lines. Epilogue = Some sort of ending text, not used in the Dread Lords campaign. Missions = Number of missions in the campaign. [Mission#] = A mission. Scenario = The filename of the scenario, e.g. 'An Unexpected Visitor.gc2scenario'. Map = The filename of the map used, e.g. 'An Unexpected Visitor.GC2Map'. Lose = The next mission number if you lose this mission, - 1 to lose the entire campaign. Win = The next mission number if you win this mission, -1 seems to be only used for the last mission.
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| dcterms:subject
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| abstract
| - Custom campaign files are placed in the 'GalCiv2\Data\English\Campaigns' folder and named anything ending with '.gc2campaign', e.g. 'Dread Lords Campaign.gc2campaign'. [INFO] Prologue = The prologue text that appears on the Select Campaign screen. Use pipes '|' for new lines. Epilogue = Some sort of ending text, not used in the Dread Lords campaign. Missions = Number of missions in the campaign. [Mission#] = A mission. Scenario = The filename of the scenario, e.g. 'An Unexpected Visitor.gc2scenario'. Map = The filename of the map used, e.g. 'An Unexpected Visitor.GC2Map'. Lose = The next mission number if you lose this mission, - 1 to lose the entire campaign. Win = The next mission number if you win this mission, -1 seems to be only used for the last mission. Mission 16 in the Dread Lords campaign only has 'Scenario' and 'Map' in it, but are both empty.
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