About: Optimised hide tanner   Sponge Permalink

An Entity of Type : dbkwik:resource/1I1WqFm19GHf8EU4bamnYg==, within Data Space : dbkwik.org associated with source dataset(s)

The Optimised hide tanner is a machine that can be built in the Invention Guild basement at level 111 Invention. It is an upgraded version of the Automatic hide tanner. It automatically converts hides into leather, even while the player is offline. The optimised hide tanner does not incur the normal coin/rune cost for converting hides into leather. Once the optimised hide tanner has processed some hides, the resulting leathers may be withdrawn via the machine management interface.

AttributesValues
rdf:type
rdfs:label
  • Optimised hide tanner
rdfs:comment
  • The Optimised hide tanner is a machine that can be built in the Invention Guild basement at level 111 Invention. It is an upgraded version of the Automatic hide tanner. It automatically converts hides into leather, even while the player is offline. The optimised hide tanner does not incur the normal coin/rune cost for converting hides into leather. Once the optimised hide tanner has processed some hides, the resulting leathers may be withdrawn via the machine management interface.
Level
  • 111(xsd:integer)
skillXP
  • 6800(xsd:integer)
mat1price
  • gemw
mat1qty
  • 100(xsd:integer)
questReq
  • None
geValue
  • no
mat2qty
  • 10(xsd:integer)
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Misc
  • File:Power_(icon).png Power required: 50
  • File:Blueprint (Invention).png Discover: Optimised hide tanner
  • Machine built: Automatic hide tanner
MAT
  • Thread
  • Cover parts
  • Evasive components
  • Protective components
Name
  • Optimised hide tanner
Members
  • Yes
Skill
  • Invention
mat3qty
  • 10(xsd:integer)
mat4qty
  • 100(xsd:integer)
abstract
  • The Optimised hide tanner is a machine that can be built in the Invention Guild basement at level 111 Invention. It is an upgraded version of the Automatic hide tanner. It automatically converts hides into leather, even while the player is offline. The optimised hide tanner does not incur the normal coin/rune cost for converting hides into leather. Every hour, on the hour, the optimised hide tanner will process up to 140 items deposited in it, consuming up to 840 machine charge. Building it requires 50 of the power allotment supplied by the generator. It can hold up to 30,000 items over the three input slots. Once the optimised hide tanner has processed some hides, the resulting leathers may be withdrawn via the machine management interface.
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