rdfs:comment
| - His new Hizansen and Hizangeki can now be TK'd (Tiger Knee'd; inputting an upward direction right at the end of the motion command to us a midair move) for instant overhead gimmicks, opening new forms of mixups for Jin, though more so in the case of Hizangeki, this form of mixup is meter reliant, giving yet another con to Jin's overhead tactics. In-story, one can see that Jin's ice crystals are less spiky like in the past games, and they are more smooth and more gem-like now in BlazBlue: Chronophantasma. He's managed to control Yukianesa that well over the course of time, yes?
|
Description
| - 1(xsd:integer)
- 180(xsd:integer)
- 5.0
- Projectile
- Knocks down.
- Hits low.
- Jump cancelable.
- Launches on hit.
- Hits overhead.
- A stationary vertically-aimed quickdraw slash that launches. Only a small frame invulnerability, and somewhat slow startup. The move also has a very high amount of vertical reach, but is one of his more unreliable anti-airs.
- This move is positive on block and it freezes on hit but it costs 25 Heat.
- Cannot be canceled unless done from a Rapid Cancel or counter hit, and forces crouch on hit.
- Vertical hooking reverse grip sword slash as he twirls in the air. Good for air-to-ground pokes and approaches, and possible cross-ups.
- Recovers fast enough to run up and combo if freezes.
- Jin blocks an attack, then does a battōjutsu through the opponent to freeze them and shatters the ice by recapping his blade.
- Jin throws out a turning battōjutsu quickdraw angled 45 degrees upward. "A" version comes out faster.
- "B" version has some invincibility frames
- EX move version of Senshōzan, with the second attack being a forward outward slash similar to his j.C instead. Costs 25% meter.
- The general combo route for this is to cancel into 214A on the 3rd hit in order to be right next to them when they land. In the corner, you should Rapid Cancel the second hit and perform the full corner combo for about 4k damage. You can also cancel the 3rd hit into astral for a stylish ender.
- Vertical hooking reverse grip sword slash as he twirls in the air.
- Jin rides on an icicle, then leaps off to twirl slash his opponent . Range varies with button.
- Jin throws out a turning battōjutsu quickdraw angled 45 degrees upward. It has some invincibility frames
- Unlike in the past versions, there's only one version of this move.
- Jin charges up a bit with a small snowy whirlwind in front of himself, and then does a powerful fierce hooking slash via Iaijutsu. Causes ground bounce on air hit. Possible to charge; 180F cooldown.
- Not an overhead, despite appearances. Puts Jin in an airborne state and can be special canceled.
- Freezes the foe on hit, and the foe can struggle out by button mashing and the like to escape. In CS, it functions the same, except you do not need to struggle much to make the ice melt quicker, so invalid combos are far more riskier.
- Can be comboed by inputting the command right after a grab.
- When in Overdrive, Jin freezes his enemy with one slash of the arctic dagger, and then stabs Yukianesa into the ground, similar to his Astral Heat as his enemy is struck multiple times.
- Fires three Hishōkens in the air at once in a spread at three different angles to the ground . Very powerful zoning move.
- Now can only be done when next to the opponent or Jin will slightly draw his sword with little success . Now crumples on hit and Jin will stand still for a while after the attack is finished .
- Three flashes of rising ice in front of Jin. Slightly faster than CT.
- Once projectile starts moving, does not disappear even if Jin is hit.
- A is shortest.
- A version now has longer recovery.
- Advantageous on block.
- Aerial versions all travel same distance.
- Air-unblockable.
- B version moves forward quickly.
- Both are air-unblockable.
- Both versions now whiff on crouching opponents.
- Breaks one Guard Primer on block.
- C version now flies higher than other versions.
- Can be performed midair at a downward angle.
- Can combo after a counter hit.
- Can link into some very quick moves however.
- Can now only be canceled into D specials.
|