About: Saber Kitty   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : dbkwik.org associated with source dataset(s)

The Saber Kitty is a small demi-human unit you will be able to create after defeating 20 Saber Kitty units, which are first encountered in Episode 5: Forestia - Nature's Bounty. It is a speed-orientated unit with very high SPD, high ATK, but low DEF making it quite frail. It is proficient in Nature skills with Vital as support but also dabbles in Physical arts. It's good with physical weapons or ATK-based nature items, especially those that can increase its SPD even further like daggers or weeds.

AttributesValues
rdf:type
rdfs:label
  • Saber Kitty
rdfs:comment
  • The Saber Kitty is a small demi-human unit you will be able to create after defeating 20 Saber Kitty units, which are first encountered in Episode 5: Forestia - Nature's Bounty. It is a speed-orientated unit with very high SPD, high ATK, but low DEF making it quite frail. It is proficient in Nature skills with Vital as support but also dabbles in Physical arts. It's good with physical weapons or ATK-based nature items, especially those that can increase its SPD even further like daggers or weeds.
dcterms:subject
Row 4 info
  • 17(xsd:integer)
Row 1 info
  • Common, DemiMan, Chibi
Row 4 title
  • Jump
Row 2 info
  • 5(xsd:integer)
Row 6 info
  • 15.0
Row 1 title
  • Types
Row 5 info
  • 10(xsd:integer)
Row 2 title
  • Remove
Row 6 title
  • Guard
Row 5 title
  • Steal
Row 3 info
  • 50(xsd:integer)
Row 3 title
  • Move
Box Title
  • Saber Kitty
imagewidth
  • 150(xsd:integer)
dbkwik:phantombrav...iPageUsesTemplate
abstract
  • The Saber Kitty is a small demi-human unit you will be able to create after defeating 20 Saber Kitty units, which are first encountered in Episode 5: Forestia - Nature's Bounty. It is a speed-orientated unit with very high SPD, high ATK, but low DEF making it quite frail. It is proficient in Nature skills with Vital as support but also dabbles in Physical arts. It's good with physical weapons or ATK-based nature items, especially those that can increase its SPD even further like daggers or weeds. It has an average confinement time and movement range with decent jump height. It's best suited to quick hit-and-run combat due to its overall frailty. Its counterpart is the Scrabbit.
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