War Never Changes is a Lore Perk. __NoToC__
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| rdfs:label
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| rdfs:comment
| - War Never Changes is a Lore Perk. __NoToC__
- War Never Changes is the prologue, a main story quest and an achievement/trophy in Fallout 4. The quest takes place on October 23, 2077, in the Sole Survivor's pre-War home in suburban Sanctuary Hills. It begins immediately after the game is started.
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| dcterms:subject
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| dbkwik:championson...iPageUsesTemplate
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| dbkwik:fallout/pro...iPageUsesTemplate
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| Footer
| - 110(xsd:integer)
- 240(xsd:integer)
- Xbox achievement image
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| Games
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| Reward
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| Status
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| Type
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| DESC
| - Quest completed
- Activate mobile
- Codsworth goes to Shaun
- Comfort Shaun
- Create character
- Follow the scientist
- Get in the pod
- Get on the platform
- Get to the vault
- Go to Shaun
- Investigate television
- Player allowed to walk around house
- Player leaves area - world ends
- Take a suit
- Talk to Vault-Tec rep
- Talk to the gate guard
- Vault-Tec rep rings doorbell
- Walked into den trigger Codsworth and TV
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| other npcs
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| Trophy
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| Points
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| Icon
| - War Never Changes trophy.png
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| Stage
| - 10(xsd:integer)
- 20(xsd:integer)
- 30(xsd:integer)
- 80(xsd:integer)
- 90(xsd:integer)
- 100(xsd:integer)
- 200(xsd:integer)
- 220(xsd:integer)
- 240(xsd:integer)
- 260(xsd:integer)
- 400(xsd:integer)
- 450(xsd:integer)
- 470(xsd:integer)
- 620(xsd:integer)
- 680(xsd:integer)
- 700(xsd:integer)
- 710(xsd:integer)
- 1000(xsd:integer)
- 5000(xsd:integer)
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| Location
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| abstract
| - War Never Changes is a Lore Perk. __NoToC__
- War Never Changes is the prologue, a main story quest and an achievement/trophy in Fallout 4. The quest takes place on October 23, 2077, in the Sole Survivor's pre-War home in suburban Sanctuary Hills. It begins immediately after the game is started.
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| is Quests
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| is quests involved
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