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Angelique (アンジェリーク) is the first game of its series, the first game to be developed by Ruby Party and the first Neoromance IP. It is considered the first game for the Otome game genre. Keiko Erikawa oversaw its production and Kou Shibusawa was the main programmer. Chinatsu Kuzuu composed the music for this game and remains the main music composer for the series until étoile.

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rdfs:label
  • Angelique (game)
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  • Angelique (アンジェリーク) is the first game of its series, the first game to be developed by Ruby Party and the first Neoromance IP. It is considered the first game for the Otome game genre. Keiko Erikawa oversaw its production and Kou Shibusawa was the main programmer. Chinatsu Kuzuu composed the music for this game and remains the main music composer for the series until étoile.
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Platforms
  • Super Family Computer, Game Boy Advance, Mobile devices
Genre
  • Romance simulation
Ratings
  • CERO: 20px|A
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Title
  • Angelique
Modes
  • Single-player
Release
  • 2004-10-18(xsd:date)
  • --03-21
  • --09-23
Developer
Publisher
  • Koei
  • NEC Home Electronics
abstract
  • Angelique (アンジェリーク) is the first game of its series, the first game to be developed by Ruby Party and the first Neoromance IP. It is considered the first game for the Otome game genre. Keiko Erikawa oversaw its production and Kou Shibusawa was the main programmer. Chinatsu Kuzuu composed the music for this game and remains the main music composer for the series until étoile. Angelique was devised to be the "women's Nobunaga's Ambition": it was made with the hopes of including the appeal of Koei's extensive simulation titles without being too overcomplicated. To contrast the historical setting of its spiritual predecessor, the goal was to create a new world with an European fantasy focus. Ruby Party members wanted to make the script "sweet and feminine" to emulate their target audience's comic demographic and to help ease the learning process for people new to video games. The romancing aspects were included to cater to an audience Erikawa felt was largely ignored during the game's conception. To this day, she believes Angelique helped pave a new perspective for the Japanese video game market. Consumers who purchased the Super Famicon Premium Box edition (December 8, 1995) received the game and the following merchandise: a colored comic book titled Kiniro no Tsuioku (Golden Recollection), a character message CD titled Kouen no Sasayaki (Whispers in the Park) and artcards of the Sacred Guardians. The Premium Box edition for Special included five postcards, a pencil case with a mechanical pencil and eraser, a memo pad and a jigsaw puzzle. Special's Premium Pack includes a 1997 calendar card, a character card, and a trial version of the Sweet Guide guidebook.
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