The Mysidian Tower is a dungeon from Final Fantasy II. It is where the spell Ultima is sealed away. It is the longest dungeon in the game, on par with Pandaemonium. The Mysidian Tower's floors 2 to 7 represent the standard elements of Fire, Ice, and Lightning. The enemies and treasure found vary depending much on the floor's theme. Floors 2 and 3 have a deep red tinge to their halls, and Floor 3 includes damaging pools of lava and the first boss, the Fire Gigas. Floors 4 and 5 instantly switch to a pale and frosty blue, complete with dangerous ice spikes set into the ground. On Floor 5, the Ice Gigas awaits. Floor 6 represents Lightning, and so their halls branch off into many forks, some over seemingly bottomless pits. Floor 6 holds the last elemental giant, the Thunder Gigas.
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| - The Mysidian Tower is a dungeon from Final Fantasy II. It is where the spell Ultima is sealed away. It is the longest dungeon in the game, on par with Pandaemonium. The Mysidian Tower's floors 2 to 7 represent the standard elements of Fire, Ice, and Lightning. The enemies and treasure found vary depending much on the floor's theme. Floors 2 and 3 have a deep red tinge to their halls, and Floor 3 includes damaging pools of lava and the first boss, the Fire Gigas. Floors 4 and 5 instantly switch to a pale and frosty blue, complete with dangerous ice spikes set into the ground. On Floor 5, the Ice Gigas awaits. Floor 6 represents Lightning, and so their halls branch off into many forks, some over seemingly bottomless pits. Floor 6 holds the last elemental giant, the Thunder Gigas.
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| - The Mysidian Tower is a dungeon from Final Fantasy II. It is where the spell Ultima is sealed away. It is the longest dungeon in the game, on par with Pandaemonium. The Mysidian Tower's floors 2 to 7 represent the standard elements of Fire, Ice, and Lightning. The enemies and treasure found vary depending much on the floor's theme. Floors 2 and 3 have a deep red tinge to their halls, and Floor 3 includes damaging pools of lava and the first boss, the Fire Gigas. Floors 4 and 5 instantly switch to a pale and frosty blue, complete with dangerous ice spikes set into the ground. On Floor 5, the Ice Gigas awaits. Floor 6 represents Lightning, and so their halls branch off into many forks, some over seemingly bottomless pits. Floor 6 holds the last elemental giant, the Thunder Gigas. Floors 7, 8 and 9 are a trove of powerful monsters and precious treasures. The White Dragon guards the Black Robe, and a copy of Gottos attacks the party after they obtain the Flare Tome from a chest in some versions of the game. The final and highest floor is one large room that houses the hidden power of Ultima.
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