Doom is the rune word 'HelOhmUmLoCham' for axes, polearms, or hammers in Diablo II: Lord of Destruction. Doom is an interesting idea of a rune word that, although not as strong physically as other options, allows the wielder to inflict a chilling ailment that is impossible for most monsters to avoid, thanks to its Holy Freeze aura. This weapon is a good choice for a Druid specializing in melee combat: the weapon types they favor can be the bearers of this runeword, until later when their hireling has been properly equipped with a similar, if not exactly the same, effect to this.
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| - Doom is the rune word 'HelOhmUmLoCham' for axes, polearms, or hammers in Diablo II: Lord of Destruction. Doom is an interesting idea of a rune word that, although not as strong physically as other options, allows the wielder to inflict a chilling ailment that is impossible for most monsters to avoid, thanks to its Holy Freeze aura. This weapon is a good choice for a Druid specializing in melee combat: the weapon types they favor can be the bearers of this runeword, until later when their hireling has been properly equipped with a similar, if not exactly the same, effect to this.
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| - Doom is the rune word 'HelOhmUmLoCham' for axes, polearms, or hammers in Diablo II: Lord of Destruction. Doom is an interesting idea of a rune word that, although not as strong physically as other options, allows the wielder to inflict a chilling ailment that is impossible for most monsters to avoid, thanks to its Holy Freeze aura. This weapon is a good choice for a Druid specializing in melee combat: the weapon types they favor can be the bearers of this runeword, until later when their hireling has been properly equipped with a similar, if not exactly the same, effect to this. Doom is an extremely difficult weapon to make due to the very high-level Cham rune being required, as well as some other uncommon runes. Result: 5% Chance To Cast Level 18 Volcano On Striking Level 12 Holy Freeze Aura When Equipped +2 To All Skills +45% Increased Attack Speed +330-370% Enhanced Damage -(40-60)% To Enemy Cold Resist 20% Deadly Strike 25% Chance of Open Wounds Prevent Monster Heal Freezes Target +3 Requirements -20%
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