As their name suggests, they used intensely strong visible or invisible waves of sound to incapacitate their targets. Typically producing a sudden burst or 'squeal' of very high frequency sound, they were used to incapacitate organic enemies by causing piercing, intense pain in hearing organs. They could render most species helpless by inflicting deafness temporarily or even permanently on an unlucky target. Some models were loud and strong enough to damage materials tougher than hearing organs and not limited to organics.
| Attributes | Values |
|---|
| rdfs:label
| - Sonic Detonator
- Sonic detonator
|
| rdfs:comment
| - As their name suggests, they used intensely strong visible or invisible waves of sound to incapacitate their targets. Typically producing a sudden burst or 'squeal' of very high frequency sound, they were used to incapacitate organic enemies by causing piercing, intense pain in hearing organs. They could render most species helpless by inflicting deafness temporarily or even permanently on an unlucky target. Some models were loud and strong enough to damage materials tougher than hearing organs and not limited to organics.
|
| dcterms:subject
| |
| dbkwik:starwars/pr...iPageUsesTemplate
| |
| dbkwik:swgames/pro...iPageUsesTemplate
| |
| DE
| |
| Text
| - Star Wars Republic Commando
|
| Ru
| |
| url
| - games/swrepubliccommando/hud.html
|
| Arc
| - 20050225015322(xsd:double)
|
| abstract
| - As their name suggests, they used intensely strong visible or invisible waves of sound to incapacitate their targets. Typically producing a sudden burst or 'squeal' of very high frequency sound, they were used to incapacitate organic enemies by causing piercing, intense pain in hearing organs. They could render most species helpless by inflicting deafness temporarily or even permanently on an unlucky target. Some models were loud and strong enough to damage materials tougher than hearing organs and not limited to organics.
|