About: Bardur   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : dbkwik.org associated with source dataset(s)

In the Blood Runs Deep quest, Bardur appears outside Waterbirth Dungeon and tells the player that the other entrance to the dungeon is on the south side of the island. He also gives the player a free rope to use to descend into the hole.

AttributesValues
rdf:type
rdfs:label
  • Bardur
rdfs:comment
  • In the Blood Runs Deep quest, Bardur appears outside Waterbirth Dungeon and tells the player that the other entrance to the dungeon is on the south side of the island. He also gives the player a free rope to use to descend into the hole.
Level
  • 94(xsd:integer)
  • 200(xsd:integer)
Attack
  • 99(xsd:integer)
dcterms:subject
aspeed
  • 6(xsd:integer)
drange
  • 150(xsd:integer)
dslash
  • 150(xsd:integer)
amagic
  • 0(xsd:integer)
acc magic
  • 0(xsd:integer)
aff magic
  • 65(xsd:integer)
lifepoints
  • 150000(xsd:integer)
dmagic
  • 150(xsd:integer)
dstab
  • 150(xsd:integer)
Examine
  • A Fremennik warrior, hard at work.
  • A fremennik warrior, hard at work.
max hit
  • 13(xsd:integer)
  • 396(xsd:integer)
Poisonous
  • No
max magic
  • 0(xsd:integer)
dcrush
  • 150(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 3031(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 55(xsd:integer)
max ranged
  • 0(xsd:integer)
Always Drops
str
  • 40(xsd:integer)
aff ranged
  • 45(xsd:integer)
Attack style
  • Melee
acc ranged
  • 0(xsd:integer)
slaylvl
  • No
max melee
  • 396(xsd:integer)
acrush
  • 0(xsd:integer)
astab
  • 0(xsd:integer)
Aggressive
  • No
arange
  • 0(xsd:integer)
aslash
  • 0(xsd:integer)
immune to poison
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Range
  • 1(xsd:integer)
Speed
  • 4(xsd:integer)
Defence
  • 99(xsd:integer)
Magic
  • 1(xsd:integer)
Name
  • Bardur
Weakness
  • None
  • Nothing
immune to stun
  • No
immune to deflect
  • No
immune to drain
  • No
Members
  • Yes
Update
  • Waterbirth Island
Att
  • 99(xsd:integer)
DEF
  • 99(xsd:integer)
Armour
  • 3031(xsd:integer)
ID
  • 2879(xsd:integer)
Style
  • melee
HP
  • 99(xsd:integer)
Release
  • 2005-08-01(xsd:date)
Experience
  • 0(xsd:integer)
Ranged
  • 1(xsd:integer)
LP
  • 150000(xsd:integer)
immunepoison
  • No
immunevenom
  • No
strbns
  • 100(xsd:integer)
mage
  • 1(xsd:integer)
attbns
  • 100(xsd:integer)
abstract
  • In the Blood Runs Deep quest, Bardur appears outside Waterbirth Dungeon and tells the player that the other entrance to the dungeon is on the south side of the island. He also gives the player a free rope to use to descend into the hole. Players may attack and even kill Bardur, but doing so takes a substantial amount of time, as he is level 200, has 150,000 life points and a very high defence level. Despite his high combat and defence levels, he is unable to hit very high, and alternates between attacking fledglings and any players attacking him. He is also unable to move from his spot, allowing rangers and mages to take him out without taking any damage. Killing him gives no combat experience, and he doesn't drop anything besides bones, making the only reasons to fight him entertainment and esteem.
  • In the Blood Runs Deep quest, Bardur appears outside Waterbirth Dungeon and tells the player that the other entrance to the dungeon is on the south side of the island. He also gives the player a free rope to use to descend into the hole. Players may attack and even kill Bardur, but doing so takes a substantial amount of time, as he is level 200, has 150,000 life points and a very high defence level. Despite his high combat and defence levels, he is unable to hit very high, and alternates between attacking fledglings and any players attacking him. He is also unable to move from his spot, allowing rangers and mages to take him out without taking any damage. Killing him gives no combat experience, and he drops nothing besides bones.
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