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An Entity of Type : dbkwik:resource/U3deC9qR3btFCKjN3a2lUg==, within Data Space : dbkwik.org associated with source dataset(s)

Work Fast is the 26th level in Chip's Challenge Level Pack 2. Quite simple, as in Anne Olsen's style, Work Fast does require fast work to dodge the enemies around, but the time limit is still ample. Take the two boots, pass the water and fire to a chip, then continue moving DR (3D) 2R UL (3U) to complete the circle of chips. Wait [3] to sneak through the gliders in both locations, push block 1 (block 2 is hot and leads to nothing anyways) and bridge across the water with the chain of blocks to slide to the exit.

AttributesValues
rdf:type
rdfs:label
  • Work Fast
rdfs:comment
  • Work Fast is the 26th level in Chip's Challenge Level Pack 2. Quite simple, as in Anne Olsen's style, Work Fast does require fast work to dodge the enemies around, but the time limit is still ample. Take the two boots, pass the water and fire to a chip, then continue moving DR (3D) 2R UL (3U) to complete the circle of chips. Wait [3] to sneak through the gliders in both locations, push block 1 (block 2 is hot and leads to nothing anyways) and bridge across the water with the chain of blocks to slide to the exit.
Level
  • 26(xsd:integer)
dcterms:subject
chips available
  • 10(xsd:integer)
difficulty lynx
  • 1(xsd:integer)
bold lynx
  • 126(xsd:integer)
Password
  • GGMF
levelset
bold difficulty ms
  • 1(xsd:integer)
bold ms
  • 128(xsd:integer)
bold complexity ms
  • 1(xsd:integer)
difficulty ms
  • 1(xsd:integer)
bold difficulty lynx
  • 1(xsd:integer)
bold complexity lynx
  • 1(xsd:integer)
Hint
  • No
chips required
  • 10(xsd:integer)
Name
  • Work Fast
dbkwik:chipschalle...iPageUsesTemplate
Time
  • 150(xsd:integer)
abstract
  • Work Fast is the 26th level in Chip's Challenge Level Pack 2. Quite simple, as in Anne Olsen's style, Work Fast does require fast work to dodge the enemies around, but the time limit is still ample. Take the two boots, pass the water and fire to a chip, then continue moving DR (3D) 2R UL (3U) to complete the circle of chips. Wait [3] to sneak through the gliders in both locations, push block 1 (block 2 is hot and leads to nothing anyways) and bridge across the water with the chain of blocks to slide to the exit.
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