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An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Bao climbs up the opponent's chest and head butts him/her multiple times. Critical Throw - (near opponent) → + D Bao lifts up the opponent and drops him/her on the other side. * Command Moves Senheki Shuu -→ + B Bao does a small leap forward, flips himself, attacking the opponent with his legs. Senshou Shuu - ↘ + B Same as above except Bao jumps up high before executing the move. Kakugi -→ + A Bao aims a punch forward at the opponent's kneecap area. Rikotsu - ↘ + D Bao turns his back and kicks downwards Ban Hebi - (only in the air) ↓ + B Bao dives downward attacking with his head.

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  • Bao/Move list
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  • Bao climbs up the opponent's chest and head butts him/her multiple times. Critical Throw - (near opponent) → + D Bao lifts up the opponent and drops him/her on the other side. * Command Moves Senheki Shuu -→ + B Bao does a small leap forward, flips himself, attacking the opponent with his legs. Senshou Shuu - ↘ + B Same as above except Bao jumps up high before executing the move. Kakugi -→ + A Bao aims a punch forward at the opponent's kneecap area. Rikotsu - ↘ + D Bao turns his back and kicks downwards Ban Hebi - (only in the air) ↓ + B Bao dives downward attacking with his head.
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abstract
  • Bao climbs up the opponent's chest and head butts him/her multiple times. Critical Throw - (near opponent) → + D Bao lifts up the opponent and drops him/her on the other side. * Command Moves Senheki Shuu -→ + B Bao does a small leap forward, flips himself, attacking the opponent with his legs. Senshou Shuu - ↘ + B Same as above except Bao jumps up high before executing the move. Kakugi -→ + A Bao aims a punch forward at the opponent's kneecap area. Rikotsu - ↘ + D Bao turns his back and kicks downwards Ban Hebi - (only in the air) ↓ + B Bao dives downward attacking with his head. Soushou - (only in the air) ↓ + A Bao attacks with the palms of his hands aimed downwards * Special Moves Psycho Ball Attack, Front - ↓↙← + A (can be done in mid-air) A blue ball projectile flies horizontally across the screen, comes out faster. Psycho Ball Attack, Reflector - ↓↙← + B A reflector projectile. Almost reflects any attack. Psycho Ball Attack, Rise - ↓↘→ A A blue projectile that rises vertically upwards. Psycho Ball Attack, Bounce - ↓↘→ + B (can be done in mid-air) A blue projectile bounces across the screen, bounces upward during the air version. Psycho Ball Crash, Front - ↓↙← + C (can be done in mid-air) Bao transforms into a blue ball and charges at the opponent, has a long recovery, but not during the air version. Psycho Ball Crash, Reflector- ↓↙← + D Like the Psycho Ball Crash, Front, it can be used as a reflector as well, has a long recovery. Psycho Ball Crash, Rise - ↓↘→+ C Bao transforms into a blue ball and jumps upward. Psycho Ball Crash, Bounce - ↓↘→ + D (can be done in mid-air) Bao transforms into a blue ball and bounces across the screen. * Desperation Moves Psycho Ball Attack, MAX - ↓↙←↓↙← + A or C Bao charges a large blue projectile and sends it flying across the screen. Psycho Ball Attack, DX - →←↙↓↘→ + B or D A very small projectile that will eventually turn big upon contact. Psycho Ball Attack, SP - ↓↙←↓↙← + B or D A huge orb of psycho energy engulfs Bao, has a long recovery.
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