The Windrise Ports were a loose confederation of independent, free port cities on the southeastern shores of the Dragon Sea. Those ports served as bastions of trade and civilization in Returned Abeir.
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| rdfs:label
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| rdfs:comment
| - The Windrise Ports were a loose confederation of independent, free port cities on the southeastern shores of the Dragon Sea. Those ports served as bastions of trade and civilization in Returned Abeir.
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| reckoning
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| usethe
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| dbkwik:forgotten-r...iPageUsesTemplate
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| dbkwik:forgottenre...iPageUsesTemplate
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| Races
| - Devas, dragonborn, dwarves, eladrin, elves, goblins, goliaths, halflings, humans, kenku, minotaurs, orcs, tieflings
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| Caption
| - Map of the Windrise Ports in 1479 DR.
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| Region
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| Government
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| Settlements
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| Inhabitants
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| PopYear
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| Population
| - 12000(xsd:integer)
- 24750(xsd:integer)
- 70000(xsd:integer)
- 75000(xsd:integer)
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| Religion
| - Bahamut, dragon cults, Primordial cults, Sune, Tempus, Tiamat, Umberlee, Valkur, Vergadain, Waukeen
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| Largest City
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| Locations
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| abstract
| - The Windrise Ports were a loose confederation of independent, free port cities on the southeastern shores of the Dragon Sea. Those ports served as bastions of trade and civilization in Returned Abeir.
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