Note: The Saradomin and Zamorak heraldic helmets will NOT offer protection in the God Wars Dungeon as they are made by the player, not blessed or 'recognised' by the gods.
Attributes | Values |
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rdf:type
| |
rdfs:label
| - Heraldic helmet (Construction)
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rdfs:comment
| - Note: The Saradomin and Zamorak heraldic helmets will NOT offer protection in the God Wars Dungeon as they are made by the player, not blessed or 'recognised' by the gods.
- If a player is killed by another player, the helm will convert into a steel/rune full helm if it is not protected upon death, depending on the helm the player used to make the heraldic helm. Note: The Saradomin and Zamorak heraldic helmets will NOT offer protection in the God Wars Dungeon as they are made by the player, not blessed or 'recognised' by the gods.
- A player's first crest assignment is free, but changing crests will cost . It should be noted that some crests have other requirements, which are detailed below. Players can use a pluming stand in another player's house if they do not have one in theirs. The helmets have exactly the same stats as their regular counterparts. They are untradeable and the paint cannot be removed.
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Strength
| |
Version
| |
dcterms:subject
| |
store
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low
| - Rune: 14080
- Steel: 240 coins
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Examine
| |
Tradeable
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mainDamage
| |
Equipable
| |
destroy
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offAccuracy
| |
Quest
| |
offDamage
| |
mainAccuracy
| |
dbkwik:darkscape/p...iPageUsesTemplate
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dbkwik:oldschoolru...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
| |
Prayer
| |
Stackable
| |
Tier
| - 20(xsd:integer)
- 50(xsd:integer)
|
Slot
| |
Magic
| |
Name
| |
Value
| - Rune: 35200
- Steel: 60 coins
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Members
| |
Weight
| |
Update
| |
Armour
| - 63(xsd:integer)
- 170(xsd:integer)
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Class
| |
Life
| |
high
| - Rune: 21120
- Steel: 360 coins
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Release
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Ranged
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Requirements
| - 20(xsd:integer)
- 50(xsd:integer)
|
abstract
| - Note: The Saradomin and Zamorak heraldic helmets will NOT offer protection in the God Wars Dungeon as they are made by the player, not blessed or 'recognised' by the gods.
- If a player is killed by another player, the helm will convert into a steel/rune full helm if it is not protected upon death, depending on the helm the player used to make the heraldic helm. Note: The Saradomin and Zamorak heraldic helmets will NOT offer protection in the God Wars Dungeon as they are made by the player, not blessed or 'recognised' by the gods.
- A player's first crest assignment is free, but changing crests will cost . It should be noted that some crests have other requirements, which are detailed below. Players can use a pluming stand in another player's house if they do not have one in theirs. The helmets have exactly the same stats as their regular counterparts. They are untradeable and the paint cannot be removed.
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