About: Gorilla akh   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : dbkwik.org associated with source dataset(s)

Gorilla akhs attack with standard melee. After a set amount of attacks, the gorilla will pound its chest, staying still and smashing the area around it for three hits of rapid melee damage. If all of these hits are taken, the player will be stunned and bound for three seconds. This can be avoided by running away from the gorilla. With high-levelled equipment, players should be able to kill the gorilla before it is able to use it. Gorilla ahks are a large creature (two squares by two squares), meaning they can be safespotted around corners in the area.

AttributesValues
rdf:type
rdfs:label
  • Gorilla akh
rdfs:comment
  • Gorilla akhs attack with standard melee. After a set amount of attacks, the gorilla will pound its chest, staying still and smashing the area around it for three hits of rapid melee damage. If all of these hits are taken, the player will be stunned and bound for three seconds. This can be avoided by running away from the gorilla. With high-levelled equipment, players should be able to kill the gorilla before it is able to use it. Gorilla ahks are a large creature (two squares by two squares), meaning they can be safespotted around corners in the area.
Level
  • 111(xsd:integer)
Attack
  • 90(xsd:integer)
dcterms:subject
acc magic
  • 2458(xsd:integer)
aff magic
  • 65(xsd:integer)
lifepoints
  • 20000(xsd:integer)
Examine
  • A gorilla under the control of the Devourer.
gemw
  • no
Poisonous
  • No
max magic
  • 1296(xsd:integer)
acc melee
  • 2458(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 55(xsd:integer)
max ranged
  • 1296(xsd:integer)
aff ranged
  • 45(xsd:integer)
acc ranged
  • 2458(xsd:integer)
slaylvl
  • 113(xsd:integer)
max melee
  • 1296(xsd:integer)
Rarity
  • Common
  • Rare
  • Uncommon
  • Very rare
assigned by
  • Sumona,Kuradal,Morvran
Aggressive
  • No
immune to poison
  • No
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Defence
  • 70(xsd:integer)
Magic
  • 90(xsd:integer)
Name
  • Coins
  • 7200.0
  • Adamantite ore
  • Clue scroll
  • Starved ancient effigy
  • Long bone
  • Rune longsword
  • Uncut ruby
  • Corrupted magic logs
  • Key to the Crossing
  • The Magister's Journal 1
  • The Magister's Journal 2
  • The Magister's Journal 3
  • The Magister's Journal 4
  • The Magister's Journal 5
  • Vital spark
  • Corrupted gem
  • Khopesh of the Kharidian
  • Gorilla akh
Weakness
  • Water
Slayxp
  • 748(xsd:integer)
slayercat
  • Soul devourers
Members
  • Yes
Quantity
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 3(xsd:integer)
  • 8(xsd:integer)
  • 15002500(xsd:integer)
Update
  • Menaphos - The Gates are Open
Armour
  • 1486(xsd:integer)
ID
  • 24603(xsd:integer)
Style
  • melee
Release
  • 2017-06-05(xsd:date)
Experience
  • 868(xsd:double)
Ranged
  • 90(xsd:integer)
Raritynotes
  • --11-17
abstract
  • Gorilla akhs attack with standard melee. After a set amount of attacks, the gorilla will pound its chest, staying still and smashing the area around it for three hits of rapid melee damage. If all of these hits are taken, the player will be stunned and bound for three seconds. This can be avoided by running away from the gorilla. With high-levelled equipment, players should be able to kill the gorilla before it is able to use it. Gorilla ahks are a large creature (two squares by two squares), meaning they can be safespotted around corners in the area.
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