About: Transfusion Grenade   Sponge Permalink

An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : dbkwik.org associated with source dataset(s)

Unlike other grenades that deal direct damage to enemies, Transfusion grenades have no elemental attributes but instead use the "vampiric" transfusion effect, draining health or shield energy from enemies and transferring it to the thrower and nearby allies as health. Transfusion grenades detonate 2.5 seconds after being thrown and disperse several white tendrils that seek out enemies. If the tendrils touch an enemy or enemy construct they leech health from the enemy (or energy from its shield), turn red, and seek out the thrower and his/her teammates. If the red tendrils then contact any ally they will grant the half of health/energy drained from the enemy to the ally in the form of health. The Transfusion's initial detonation does not deal any damage, but both the white and red tendrils

AttributesValues
rdf:type
rdfs:label
  • Transfusion Grenade
rdfs:comment
  • Unlike other grenades that deal direct damage to enemies, Transfusion grenades have no elemental attributes but instead use the "vampiric" transfusion effect, draining health or shield energy from enemies and transferring it to the thrower and nearby allies as health. Transfusion grenades detonate 2.5 seconds after being thrown and disperse several white tendrils that seek out enemies. If the tendrils touch an enemy or enemy construct they leech health from the enemy (or energy from its shield), turn red, and seek out the thrower and his/her teammates. If the red tendrils then contact any ally they will grant the half of health/energy drained from the enemy to the ally in the form of health. The Transfusion's initial detonation does not deal any damage, but both the white and red tendrils
Rarity
  • Common
dbkwik:borderlands...iPageUsesTemplate
Element
  • None
Type
  • Grenade Mod
Model
Manufacturer
  • Anshin
Color
  • Common
Damage
  • Varies with level
abstract
  • Unlike other grenades that deal direct damage to enemies, Transfusion grenades have no elemental attributes but instead use the "vampiric" transfusion effect, draining health or shield energy from enemies and transferring it to the thrower and nearby allies as health. Transfusion grenades detonate 2.5 seconds after being thrown and disperse several white tendrils that seek out enemies. If the tendrils touch an enemy or enemy construct they leech health from the enemy (or energy from its shield), turn red, and seek out the thrower and his/her teammates. If the red tendrils then contact any ally they will grant the half of health/energy drained from the enemy to the ally in the form of health. The Transfusion's initial detonation does not deal any damage, but both the white and red tendrils will travel an impressive distance to seek out an enemy/ally, the white constantly bouncing off of surfaces in search of an enemy contact. Both white and red tendrils will disperse if they do not contact an enemy or ally within five seconds after detonation or contact with enemy. Transfusion grenades can be especially effective against solitary enemies as all of the tendrils will damage the enemy and return a significant amount of health to allies.
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