| abstract
| - The user creates some kind of physical artwork, based around a theme (all created parts of the mini-world must reflect the theme- otherwise the mini-world will start glitching) which (if the creation is successful) they then calibrate. When a user calibrates a mini-world they are limited by several things, such as the theme of the artwork, how sturdy the materials it was created are (as the artwork become mini-worlds, they are basically eroding the surface they were placed on- so they will wear out a canvas or piece of fabric much faster than a normal piece of art, and it gets worse the more active/detailed/involved a mini-world is), how good the actual art is (if you draw stick figures, there isn't a whole lot they will be able to do- pirates could literally snap them in half "like twigs"), the amount of effort put into the creation (everything made from a low-effort attempt will be easily broken, dull, not taken care of, etc.), amount of thought (the more thought out, the more realistic and useable anything from that world will be) and creativity (create a '"dark monster of doom" without elaborating or setting up restrictions or guidelines- I dare you), and so on. Other than that, the user's only limit is their imagination.
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