Like Marth's Dancing Blade, this move will execute another attack that leads into a combo each time the button is pressed. Unlike Dancing Blade, the cutlass will not glow a certain color and will not change height of an attack's launch based on the tilt of the control stick; instead, the range of the attack change depending on how long the button is pressed each time it is pushed; quick taps result in short-ranged slashes close to Tetra, while holding the button will result in a broad, wide-ranged slash with greater reach away from Tetra; the cutlass does more damage at the base for short-ranged attacks and more at the tip on long-ranged ones, rewarding proper use and execution of the move with more damage.
| Attributes | Values |
|---|
| rdf:type
| |
| rdfs:label
| |
| rdfs:comment
| - Like Marth's Dancing Blade, this move will execute another attack that leads into a combo each time the button is pressed. Unlike Dancing Blade, the cutlass will not glow a certain color and will not change height of an attack's launch based on the tilt of the control stick; instead, the range of the attack change depending on how long the button is pressed each time it is pushed; quick taps result in short-ranged slashes close to Tetra, while holding the button will result in a broad, wide-ranged slash with greater reach away from Tetra; the cutlass does more damage at the base for short-ranged attacks and more at the tip on long-ranged ones, rewarding proper use and execution of the move with more damage.
|
| dcterms:subject
| |
| Game
| |
| Name
| |
| Type
| |
| dbkwik:super-smash...iPageUsesTemplate
| |
| dbkwik:supersmashb...iPageUsesTemplate
| |
| Input
| |
| User
| |
| Effect
| |
| abstract
| - Like Marth's Dancing Blade, this move will execute another attack that leads into a combo each time the button is pressed. Unlike Dancing Blade, the cutlass will not glow a certain color and will not change height of an attack's launch based on the tilt of the control stick; instead, the range of the attack change depending on how long the button is pressed each time it is pushed; quick taps result in short-ranged slashes close to Tetra, while holding the button will result in a broad, wide-ranged slash with greater reach away from Tetra; the cutlass does more damage at the base for short-ranged attacks and more at the tip on long-ranged ones, rewarding proper use and execution of the move with more damage.
|