In Search of the Unknown a module for the Dungeons & Dragons roleplaying game, designed for use with the Dungeons & Dragons Basic Set rules, and was included with the 1st edition of the D&D Basic Set. In all, the adventure ran through six different printings in addition to a preproduction version that appeared in promotional artwork. The first printing was in 1978, although an incorrect copyright lists it as 1979. A lengthy introduction explains the workings of the adventure and provides a great number of tips for novice Dungeon Masters and players.
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| - In Search of the Unknown a module for the Dungeons & Dragons roleplaying game, designed for use with the Dungeons & Dragons Basic Set rules, and was included with the 1st edition of the D&D Basic Set. In all, the adventure ran through six different printings in addition to a preproduction version that appeared in promotional artwork. The first printing was in 1978, although an incorrect copyright lists it as 1979. A lengthy introduction explains the workings of the adventure and provides a great number of tips for novice Dungeon Masters and players.
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| - In Search of the Unknown a module for the Dungeons & Dragons roleplaying game, designed for use with the Dungeons & Dragons Basic Set rules, and was included with the 1st edition of the D&D Basic Set. In all, the adventure ran through six different printings in addition to a preproduction version that appeared in promotional artwork. The first printing was in 1978, although an incorrect copyright lists it as 1979. Mike Carr wrote In Search of the Unknown and intended it for use as an instructional adventure for new players. Interior art was by David C. Sutherland III, while Sutherland and David A. Trampier did the cover of the original monochrome edition. The updated 1981 edition featured front and back cover art by Darlene Pekul. The module is coded B1 because it was created as the first adventure for the Dungeons and Dragons Basic Set. It includes a number of empty rooms and caves meant for the Dungeon Master to fill in with their own monsters and treasure, selected from tables provided in the module. The adventure is designed for characters of 1st to 3rd level, and was written for DMs and players with little or no gaming experience. It's simple, straight-forward plot and design typified the "Dungeon Crawls" of the era, but it still was regarded as good introduction to running the D&D game. A lengthy introduction explains the workings of the adventure and provides a great number of tips for novice Dungeon Masters and players. Though most regard B1 as "generic," the first printing suggested a number of locations for placing the module in the World of Greyhawk campaign setting. This information was left out in subsequent printings.
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