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Narrator: The delvers are assaulting the gates of the Shrouded Vale. In front of them are two massive stone gate houses and a long wall encircling the valley. The sky over the valley is strangely dark. Narrator: Ogres and goblins are on the walls and gate houses, fighting against the delvers. Mrugnak, Ayake, and Connell have made it to the wall, while Richard is pinned down on the slope and Berkun is trading fire with the greenskins. Narrator: Goblin sentries are falling back to the sides, racing towards distance towers to carry the alarm to them. GM: Uhm. Any other questions? Connell: I'm a bear. Berkun: one question, are there modifiers for shooting in the darkness if one is standing on the walls? Mrugnak: Eheh. Richard: who's turn is it? GM: It's start of the round. Richard: ah GM: Yes,

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  • Sessions/Shrouded Valley/4
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  • Narrator: The delvers are assaulting the gates of the Shrouded Vale. In front of them are two massive stone gate houses and a long wall encircling the valley. The sky over the valley is strangely dark. Narrator: Ogres and goblins are on the walls and gate houses, fighting against the delvers. Mrugnak, Ayake, and Connell have made it to the wall, while Richard is pinned down on the slope and Berkun is trading fire with the greenskins. Narrator: Goblin sentries are falling back to the sides, racing towards distance towers to carry the alarm to them. GM: Uhm. Any other questions? Connell: I'm a bear. Berkun: one question, are there modifiers for shooting in the darkness if one is standing on the walls? Mrugnak: Eheh. Richard: who's turn is it? GM: It's start of the round. Richard: ah GM: Yes,
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  • Narrator: The delvers are assaulting the gates of the Shrouded Vale. In front of them are two massive stone gate houses and a long wall encircling the valley. The sky over the valley is strangely dark. Narrator: Ogres and goblins are on the walls and gate houses, fighting against the delvers. Mrugnak, Ayake, and Connell have made it to the wall, while Richard is pinned down on the slope and Berkun is trading fire with the greenskins. Narrator: Goblin sentries are falling back to the sides, racing towards distance towers to carry the alarm to them. GM: Uhm. Any other questions? Connell: I'm a bear. Berkun: one question, are there modifiers for shooting in the darkness if one is standing on the walls? Mrugnak: Eheh. Richard: who's turn is it? GM: It's start of the round. Richard: ah GM: Yes, there's darkness penalties once you're on the walls. Berkun: how much penalty? GM: Speaking of: -5 ambient light penalty if you're on the walls. Berkun: I see Berkun: I'm ready GM: Light sources reduce the penalty to -2 in their "bright" area, -4 in their "dim" area. GM: It's very powerful magical darkness. Mrugnak: Oop! GM: Ayake's question? ** Richard cheers ** Ayake: ((The question is: What are his 'retreat' options right now? He's off-balance and about to fall - can he even try retreating?)) Berkun: move and attack the ogre grunt that fell from the wall GM: He's kneeling. Richard: (( it's been two weeks, he might have learned to fly, maybe )) GM: Go for it. Berkun: fast draw barbed[3d6] => [1,5,5] = (11) fast load[3d6] => [5,5,5] = (15) Ayake: Goddammit, that's my ogre. >. GM: He's 50 yds away effectively. Berkun: vitals shot [3d6.skill(20,-7-3+1+1)] => [1,5,6] = 12 vs (12) or less Success! by 0 Berkun: 25? Ayake: Altitude. GM: Right. Berkun: oh, 50... miss, then GM: By more than 1 even, so clean miss. Richard: by 1? GM: [3d6.skill(9)] => [4,1,2] = 7 vs (9) or less Success! by 2 Richard: too bad Mrugnak: Still yours then :D GM: Ironically, the arrow misses the Ogre but is headed to Ayake. Berkun: hum GM: Is Ayake defending? Ayake: Parry Missile Weapons: [3d6.skill(15,+1)] => [1,6,4] = 11 vs (16) or less Success! by 5 GM: Ah. Ayake: Does success by 5 grab the arrow out of the air? Richard: (( easily it seems )) GM: Certainly! Ayake: I don't remember if that's official or a houserule. GM: I'm good. Ayake: Ayake lifts a leg and brings it down in a snapping motion, sending a wave of chi force through the air towards the tottering ogre. Ayake: Project Blow: [3d6.skill(17,-5+1)] => [6,2,6] = 14 vs (13) or less Failure! by 1 Ayake: ... Ayake: Or not. Ayake: I don't suppose I can turn that into a Move and Attack? Mrugnak: Luck? :D Ayake: I wish. Ayake: It was Luck or Combat Reflexes. GM: Sorry, no. Ayake: I chose poorly, apparently. Ayake: ### Richard: (( I think the ogre has luck )) Ayake: Wait. Can I do CP for a reroll there? Ayake: That's just embarrassingly bad. -_- GM: Sure. Ayake: Project Blow: [3d6.skill(17,-5+1)] => [5,6,4] = 15 vs (13) or less Failure! by 2 Ayake: Oh, die in a fire. Ayake: Connell's turn! Richard: (( that's as bad as our D&D GM and his APs )) ** Connell roars and lunges for the throat of Goblin 10. (( Neck. [3d6.skill(18,-5)] => [2,6,1] = 9 vs (13) or less Success! by 4 )) ** Connell: [1d6+3] => [4,3] = (7) cutting if that hits. Goblin: Desparate dodge! [3d6.skill(8,-2)] => [2,3,4] = 9 vs (6) or less Failure! by 3 Narrator: Connell lunges at a fleeing goblin, breaking its neck easily. Mrugnak: Ogre in front of me is down and out, yis? GM: Yes, and several others are fleeing. The goblins are moving away and hoping to regroup. Mrugnak: Mrugnak charges some goblins, looking to smash dere heads! Mrugnak: Hm. -5 to hit from darkness is ass. GM: It's only -3 on the wall. Mrugnak: Goblins are SM -1? GM: Yes. Mrugnak: bleh. So, apparently not in the head. GM: They have their backs to you. Mrugnak: eeeeeh. -5 for skull from the back, -3 for darkness, -2 for size = -10. Sure! Mrugnak: I'm going to regret this, but All Out Attack: Dual. Mrugnak: Wait. Mrugnak: Can't get far enough to smash two of them. Mrugnak: Bugger. Heroic Charge. Connell: (( AFK, finding thermometre Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-5-3-2+1)] => [4,5,5] = 14 vs (14) or less Success! by 0 Blessed Conditional: -1 for Size Mrugnak: Huvudet-krossat-i (Morningstar) [4d6+3 +1] => [3,6,6,1,3,1] = (20) cr (Armor Div 1/2) Blessed GM: His head pops off. ** Mrugnak giggles! ** Ogre: Grunt 3 stands on the wall, carefully. Ogre: Other ogres flee slowly. Ogre: Or quickly for the less wounded ones. Richard: it's -9 for range, -2 for aiming goblins, yes? Ayake: I think arrowslits are more than -2. Richard: these are the guys on the walls Ayake: Aha. GM: Right. Richard: bah, still too much, going to do the wall trick Richard: shoots the wall of the tower next to the goblins [3d6.skill(22,-9)] => [1,2,4] = 7 vs (13) or less Success! by 6 and then the arrow explodes for 2d frag damage Richard: hex behind GS 10 GM: Okay. Richard: 2d frag within 5 hexes, 1d within 10 GM: Hmmm... [3d6.skill(15,-3-4)] => [1,6,4] = 11 vs (8) or less Failure! by 3 [3d6.skill(15,-3-4)] => [1,5,4] = 10 vs (8) or less Failure! by 2 GM: Hmmm... [3d6.skill(15,-2-4)] => [5,4,4] = 13 vs (9) or less Failure! by 4 [3d6.skill(15,-2-4)] => [6,2,5] = 13 vs (9) or less Failure! by 4 GM: Hmmm... [3d6.skill(15,-2-4)] => [3,2,4] = 9 vs (9) or less Success! by 0 [3d6.skill(15,-2-4)] => [4,3,2] = 9 vs (9) or less Success! by 0 GM: The first 4 provide blast shadows for the last 4. But the first 4 are shredded. GM: Done? Richard: done Goblin: Goblin sentries on the wall re-aim at Richard. Goblin: Sentries in the east tower move back to full cover and draw arrows. Goblin: Surviving engineers flee. Berkun: step, fast draw barbed[3d6] => [1,1,2] = (4) fast load[3d6] => [6,3,4] = (13) Berkun: and try to shoot the ogre again! GM: Heh. Berkun: deceptive -2/1, vitals[3d6.skill(20,-8-2-2+3+2+1+1)] => [4,5,1] = 10 vs (15) or less Success! by 5 Berkun: and it won't be that easy for the ogre this time! Richard: (( oh, I had to stand up on my turn, just a step )) Ogre: Dodge [3d6.skill(10,2-1)] => [5,6,6] = 17 vs (11) or less Critical Failure! [B556] Berkun: [1d6+6] => [6,6] = (12) impaling, vitals Narrator: The ogre jumps to his feet, then jumps again to dodge Berkun's arrow. Sadly, Berkun anticipated him, and the arrow pierces the ogre's chest. He clutches the wound, slips, and plummets to the ground. Berkun: and perhaps he's going to fall down right on that arrow:) ** Ayake sighs and shakes his head as the ogre falls. "Watch your back, there's someone shooting at us." ** Richard: (( imagines a large pile of chunky salsa at the bottom of the tower )) ** Ayake turns and heads for the fleeing ogre, tossing the arrow at him. Go go throwing spike! ** Ayake: I have +1 size, -2 move and attack, -3 dark, -2 5-hex range...? Ayake: Power Blow: [3d6.skill(13,+1-5)] => [5,1,4] = 10 vs (9) or less Failure! by 1 GM: That's it. Ayake: Throwing Art: [3d6.skill(18,+1+1-2-3-2)] => [4,4,1] = 9 vs (13) or less Success! by 4 GM: He can't dodge. Damage? Ayake: [1d6+1] => [3,1] = (4) imp Ayake: Probably not enough! GM: It penetrates his armor but not his thick skin. Mrugnak: I see another gobliiiiiin! A lot of them! Mrugnak: Heroic Charge! GM: Heh. Mrugnak: Smash! Inna head! -5 skull from behind, -2 size, -3 dark, +4 TELEGRAPHIC this time. Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-5-2-3+4+1)] => [1,3,5] = 9 vs (18) or less Success! by 9 Blessed Conditional: -1 for Size Mrugnak: Huvudet-krossat-i (Morningstar) [4d6+3 +1] => [2,1,4,5,3,1] = (16) cr (Armor Div 1/2) Blessed Mrugnak: Inna skull! Mrugnak: Woops. Mrugnak: Crap. Mrugnak: That was Connells turn. GM: He becomes a headless smear on the floor. Connell: (( Back. I will... do exactly what Mrugnak is doing! Why not. Except Neck instead of Skull. )) GM: Well, hey. Mrugnak: Uh, I do that after Connell. Mrugnak: >.> Mrugnak: Go for the ogre, he's a big target. Ayake: ((Ayake actually did 2 more damage - the Ogre drops. I forgot the per-die bonus from Throwing Art.)) ** Connell turns and leaps at a ogre's neck with a buzzsaw roar! [3d6.skill(18,-5+4)] => [2,2,2] = 6 vs (17) or less Critical Success! by 11 [B556] ** Ayake: ((And Mark has conveniently dropped the ogre!)) Mrugnak: Buzzsaw indeed! GM: No critical for Telegraphed, but what the hey. Damage? Ayake: "Confucius say: Paper tiger, when angered, can still cut." Connell: [1d6+3] => [5,3] = (8) GM: He dies. GM: Well, collapses, anyway. Ogre: Run around in the building. Richard: I kneel and cast haste with lots of gestures and shouting, -3 FP [3d6.skill(20,+3-8)] => [1,6,6] = 13 vs (15) or less Success! by 2 costs 7 FP total Richard: done GM: Okay. Goblin: West wall sentries keep aiming at Richard. Goblin: East building sentries reload their bows. Goblin: Engineers briefly rally rather than get cut down from behind! "Get-um em, boys!" Goblin: Remaining 6 engineers turn and grapple Mrugnak! [3d6.skill(14,1-2)] => [1,2,5] = 8 vs (13) or less Success! by 5 DA-2/-1 [3d6.skill(14,1-2)] => [6,5,5] = 16 vs (13) or less Failure! by 3 DA-2/-1 [3d6.skill(14,1-2)] => [3,3,4] = 10 vs (13) or less Success! by 3 DA-2/-1 [3d6.skill(14,1-2)] => [3,5,6] = 14 vs (13) or less Failure! by 1 DA-2/-1 [3d6.skill(14,1-2)] => [2,4,3] = 9 vs (13) or less Success! by 4 DA-2/-1 [3d6.skill(14,1-2)] => [6,3,3] = 12 vs (13) or less Success! by 1 DA-2/-1 Goblin: 4 of them grab him! Mrugnak: Parry the first one with his axe (-2 for Move And Attack with another weapon!) Mrugnak: Trovaardig yxa (Axe/Pick) * Adpt. Flail parry [3d6.skill(14,-2+1 +1)] => [2,5,4] = 11 vs (14) or less Success! by 3 Blessed Mrugnak: Parry the second one with his axe, accumulating a further -4 penalty for a total of -6 Mrugnak: Trovaardig yxa (Axe/Pick) * Adpt. Flail parry [3d6.skill(14,-2 -4+1 +1)] => [4,6,2] = 12 vs (10) or less Failure! by 2 Blessed Mrugnak: Dodge the third! Mrugnak: Dodge (9) [3d6.skill(9,0-2+1 +1)] => [1,6,6] = 13 vs (9) or less Failure! by 4 Blessed Ayake: Notable, -1 more for darkness. Mrugnak: Notable! Ayake: To parries, anyway. Mrugnak: Still succeeded on the first. Mrugnak: Dodge the fourth! Mrugnak: Dodge (9) [3d6.skill(9,0-2+1 +1)] => [5,6,4] = 15 vs (9) or less Failure! by 6 Blessed Mrugnak: Three grapples! One parry turned into an armed attack! Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-2+1)] => [5,6,1] = 12 vs (22) or less Success! by 10 Blessed Conditional: -1 for Size Mrugnak: Er, should have been Trovaardig, but same skill. Mrugnak: Trovaardig yxa (Axe/Pick) * Axe [4d6+3 +1] => [5,1,1,1,3,1] = (12) cut Blessed GM: One of the goblins catches an axe to the chest and falls apart. 3 others grab Mrugnak! GM: ... The 3 of them have effective strength 13 against Mrugnak. GM: Losers. Ayake: They're encumbrance! Berkun: move... and that's it Berkun: ... Ayake: Question: How far is that jump to the goblins? GM: ??? GM: The guard house walls are about 5 yards apart. Ayake: The ones to the west of me. GM: Oh! That's like 4 yards down or so. Ayake: So 'not difficult for a ninja'. Got it! Ayake: ### GM: Just moving this round? Ayake: Yeah, goblins aren't worth using limited ammo on. >.> ** Connell goes to help Mrugnak - who doesn't need help anyway but he's got a taste for Goblin now. Neck! [3d6.skill(18,-5)] => [6,3,3] = 12 vs (13) or less Success! by 1 ** GM: Do Tigers have night vision or something? GM: It's important, because otherwise you miss in a very tangled melee. Mrugnak: I... think they do. Berkun: tiger is a big cat... cats see well in darkness Mrugnak: Yes, night vision 9 Richard: (( they should since they are nocturnal )) Mrugnak: according to DF: Allies GM: Night Vision 5 for the Wooden Tiger. GM: Found it! GM: Okay, you bite the goblin from behind. That pretty much kills him. Mrugnak: NV5 for Real tigers, yeah. GM: Mrugnak is now facing the danger of ST11! Mrugnak: ... GM: Yes, they are stopping you. Barely. Mrugnak: Mrugnak burns two FP and rapid strikes with his wrestling, grabbing one goblin in each hand! Mrugnak: Actually. Mrugnak: All Out Attack: Dual. Mrugnak: They're just goblins anyways. Mrugnak: And I need the too hit. +2 for relative size, go go big, -3 for dark! Mrugnak: Do not fsk with a big guy. Mrugnak: Wrestling (13) [3d6.skill(13,+2-3+1)] => [1,5,2] = 8 vs (13) or less Success! by 5 Blessed Mrugnak: Wrestling (13) [3d6.skill(13,+2-3+1)] => [5,3,5] = 13 vs (13) or less Success! by 0 Blessed Mrugnak: Mrugnak has two goblins! Mrugnak: How much do they weigh? GM: Aren't at you at -4 for being grappled? Mrugnak: I am! Luck! Mrugnak: Wrestling (13) [3d6.skill(13,+2-3+1)] => [5,5,1] = 11 vs (13) or less Success! by 2 Mrugnak: Wrestling (13) [3d6.skill(13,+2-3+1)] => [3,6,5] = 14 vs (13) or less Failure! by 1 Mrugnak: Erg, failure on both. Mrugnak: Due to -4. GM: Got the first one. Mrugnak: Unless that doesn't affect a coutnergrapple Mrugnak: arg, one sec Mrugnak: Keep going. Mrugnak: I'll find out if I do. Goblin: Dodge! [3d6.skill(8)] => [6,4,5] = 15 vs (8) or less Failure! by 7 GM: You have a goblin. They weigh about 80 lbs. Ogre: Doing stuff downstairs, we're cool, we're cool. Mrugnak: (( that sound disturbingly like an air raid siren. )) Mrugnak: (( afk )) Richard: move fast and hope they didn't include that in the aim area GM: Aren't you kneeling? Richard: stand is free GM: No, it's a step. Richard: hmm Richard: so rusty GM: Basic P364. Richard: Fast-Draw Arrow [3d6.skill(16,0)] => [4,4,3] = 11 vs (16) or less Success! by 5 then ready the bow [3d6.skill(18,-3)] => [2,2,2] = 6 vs (15) or less Success! by 9 GM: Still kneeling? Richard: yah Goblin: West wall guys aim at Richard. Goblin: East building guys step to the slits and aim at Berkun. Goblin: East roof guys... Richard: cast explode [3d6.skill(19,+2-5-3)] => [5,3,1] = 9 vs (13) or less Success! by 4 for 1 FP Goblin: Third guy moves to Mrugnak's flank (which he doesn't have, doh!) and goes for a grapple! [3d6.skill(14,0)] => [5,6,6] = 17 vs (14) or less Critical Failure! [B556] Goblin: [3d6.crit_unarmed()] => 3d6.crit_unarmed() Goblin: [3d6.crit_unarm()] => [4,4,5] = 13 You drop your guard: all defenses -2 for the next turn & any Evaluate bonus or Feint penalties against you are doubled. This is obvious to those around you. [B557] Berkun: the towers have slits on all sides? seems obvious, but just checking Goblin: Other two attempt a takedown? This is going to work. Quick Contest of STR or DEX! [3d6.skill(11,2)] => [2,6,6] = 14 vs (13) or less Failure! by 1 Mrugnak: Eheh. Mrugnak: I don't get to resist anyways, AOA Goblin: We failed! Berkun: AoD - improved dodge GM: Okay. Ayake: Ayake pushes off the wall and leaps into the center of the goblins, sweeping both claws around him and trailing blue fire in a whirlwind around him. Ayake: Jumping: [3d6.skill(16,+1)] => [5,6,2] = 13 vs (17) or less Success! by 4 Ayake: Burning Strike: [3d6.skill(17,-5+1)] => [5,5,1] = 11 vs (13) or less Success! by 2 Ayake: Shockwave: [3d6.skill(17,-5+1)] => [6,2,4] = 12 vs (13) or less Success! by 1 Ayake: Power Blow: [3d6.skill(13,+1-5)] => [3,6,4] = 13 vs (9) or less Failure! by 4 Ayake: Karate Punch: [3d6.skill(24,+4+1)] => [6,3,3] = 12 vs (29) or less Success! by 17 Ayake: Damage: [2d6+2] => [3,6,2] = (11) bu ex/3 Ayake: So [11/3] => 3 damage to each goblin. Ayake: Unless they want to dodge and drop. GM: The goblins, aiming at Richard, are somewhat distracted when burning embers fly out of the wall and into their bodies. Goblin: "Flee-um! Flee-um!" GM: Done? Ayake: ### Richard: (( could I have gone to a crouch last turn instead of a kneel? )) ** Connell circles around Mrugnak, biting at goblins. ** GM: Yes, but then the goblins could have shot you at a massive penalty. Connell: (( Too small a distance to charge, I think, so I just move GM: Connell, I think you can step and attack. Mrugnak: Also burn FP for a Giant STep. Mrugnak: Or Committed attack for an extra step! Connell: Eh, fine. RAR BITINGS. [3d6.skill(18,-5)] => [6,3,6] = 15 vs (13) or less Failure! by 2 ** Connell fails! ** GM: Hits a different goblin on 1-2, Mrugnak on 3+ [1d6] => [5] = (5) GM: Hits Mrugnak? [3d6.skill(9)] => [5,2,6] = 13 vs (9) or less Failure! by 4 GM: Hits Goblin? [3d6.skill(9)] => [1,4,6] = 11 vs (9) or less Failure! by 2 GM: Hits Goblin? [3d6.skill(9)] => [4,5,2] = 11 vs (9) or less Failure! by 2 Connell: See? I told you he fails. GM: You bite at the whirling mass that is Mrugnak and the goblins, but don't contact anything. Mrugnak: Mrugnak takes a much more sober grab on another goblin! Committed for +2! Mrugnak: Wrestling (13) [3d6.skill(13,+2+2-3+1)] => [2,1,6] = 9 vs (15) or less Success! by 6 Blessed Mrugnak: forgot the -4 but succeeded anyways! Mrugnak: Mrugnak has TWO goblins! Goblin: Dodge! [3d6.skill(8)] => [5,5,5] = 15 vs (8) or less Failure! by 7 Mrugnak: Ahahaha! Mrugnak: *** Ogre: Do stuff downstairs. ** Mrugnak laughs with delight. ** Ogre: [2d6*3] => 15 [2d6*3] => 30 [2d6*3] => 15 Richard: stand, see Ayake in the way, crouch Ayake: Yeah, with my luck I'd probably try to catch the arrow out of the air. Richard: done Goblin: "Flee-um!" Mrugnak: Sucker. The tiger's in the way of the stairs! Don't forget Armed Interdiction Connell :D Connell: Forget what? Ayake: Sent. Ayake: It's 'opportunity attacks' for GURPS. Goblin: Oops, west building guys attack Berkun [3d6.skill(15,2-6+3)] => [3,5,6] = 14 vs (14) or less Success! by 0 Rcl 3 Narrator: Arrows shoot out of the west building, landing all around Berkun except for 1 coming straight at his chest. Berkun: dodge [3d6.skill(11,1+2)] => [3,6,6] = 15 vs (14) or less Failure! by 1 Berkun: oh! Berkun: one hit! Goblin: "I hit-um him!" Damage is [1d6+1] => [4,1] = (5) GM: Bounces off your armor, doesn't it? Berkun: of course, no problem Goblin: 1 goblin stands back up and recovers. The other 2... try to take down Mrugnak again! [3d6.skill(11,2)] => [3,3,1] = 7 vs (13) or less Success! by 6 Mrugnak: Mrugnak, contest of ST or DX. Mrugnak: ST! -2 for Committed attack! Mrugnak: And I said what? Mrugnak: ST (20) [3d6.skill(20,-2+1)] => [5,5,6] = 16 vs (19) or less Success! by 3 Blessed Mrugnak: O.o Mrugnak: Well I'm keeping my damn grip on them. Goblin: "The bigger they are-um, the harder they fall-um!" The goblins push Mrugnak's kneecaps and he falls. Berkun: how hard would it be to throw alchemist fire through an arrow slit? GM: Actually, Mrugnak loses his grip on the goblins - B370. Berkun: how huge modifier would be for it? GM: Pretty hard unless you were right next to it, and the nearest one is 5 yds off the ground. GM: Otherwise, it's a -8 size modifier. Mrugnak: (( aaaargh. )) Berkun: fast draw barbed[3d6] => [5,4,4] = (13) fast load[3d6] => [5,6,5] = (16) Berkun: step and shoot into an arrow slit, mostly hoping to intimidate than to cause damage GM: Range is about 20. GM: Actually, 30. Berkun: [3d6.skill(20,3+2+1-7)] => [2,3,2] = 7 vs (19) or less Success! by 12 Berkun: the walls, how tall again? GM: The walls are 12 yds tall, I think. GM: Sorry, 10. Goblin: Dodge [3d6.skill(8)] => [4,3,4] = 11 vs (8) or less Failure! by 3 Berkun: huh, okay then Berkun: [1d6+6] => [2,6] = (8) GM: One of the goblins screams and collapses as your arrow pierces his chest. Berkun: "You cannot touch me!" Berkun: "Run or perish!" Ayake: Ayake rapidly draws and throws two shuriken, one for each pair of goblins. Hopefully, they'll explode when they hit. Ayake: Fast-Draw (Shuriken): [3d6.skill(17,+1+1)] => [2,4,3] = 9 vs (19) or less Success! by 10 Ayake: Shattershot: [3d6.skill(17,-5+1)] => [3,6,5] = 14 vs (13) or less Failure! by 1 Ayake: Throwing Art (AoA: Double): [3d6.skill(18,+1-2-3)] => [2,5,3] = 10 vs (14) or less Success! by 4 at Goblin Sentry 6. Ayake: Fast-Draw (Shuriken 2): [3d6.skill(17,+1+1-2)] => [2,1,5] = 8 vs (17) or less Success! by 9 Ayake: Shattershot: [3d6.skill(17,-5+1)] => [3,2,4] = 9 vs (13) or less Success! by 4 Ayake: Throwing Art (AoA: Double): [3d6.skill(18,+1-2-3)] => [1,1,5] = 7 vs (14) or less Success! by 7 at Goblin Sentry 9. GM: So that's 1d of fragmentation damage on Goblin 9? Ayake: Damage is [1d6+2] => [6,2] = (8) cut to each target, +1d frag within 5 yards on the second one, yeah. Ayake may be hit by fragments, and can't dodge due to AoA. GM: Hits Ayake? [3d6.skill(15,-2)] => [4,6,1] = 11 vs (13) or less Success! by 2 GM: Damage is [1d6] => [2] = (2) Ayake: Go go buff coat. GM: Hits Goblin 5 [3d6.skill(15)] => [4,6,1] = 11 vs (15) or less Success! by 4 GM: Damage is [1d6] => [3] = (3)[1d6] => [2] = (2) GM: He's cut up some. Goblin 9 disintegrates. Ayake: Disappointing. Ayake: ### GM: Goblin 6 collapses like a puppet with its strings cut. ** Connell bites a goblin that's on Mrugnak! [3d8.skill(18,-5)] => [5,2,4] = 11 vs (13) or less Success! by 2 ** Connell: (( For the neck as usual Goblin: "Yikes!" Dodges [3d6.skill(8,-2)] => [6,6,1] = 13 vs (6) or less Failure! by 7 Goblin: Damage? Goblin: He drops. Mrugnak: Grappled by one? Goblin: Yep. Mrugnak: And prone! Mrugnak: Mrugnak Breaks Free. Goblin: Resists! [3d6.skill(9,2)] => [5,1,5] = 11 vs (11) or less Success! by 0 Mrugnak: I forgot I get a +1 on ST rolls related to Wrestling due to my Restling skill being at DX +1 Mrugnak: Doesn't help vs the takedown but does now! Mrugnak: ST (20) [3d6.skill(20,+1+1)] => [5,1,6] = 12 vs (22) or less Success! by 10 Blessed GM: You easily shake him off. Mrugnak: And yeah. More normal dice helps too. Mrugnak: "Short thing! Gerrof!" Ogre: Two ogres charge up the stairs of the east building, and another comes up the west stairs, shouting "where are-um you, little man!" Richard: am I waware of the ogre on the west tower? GM: Yes, he's loud. But you can't see him. Richard: so, how hard would some plunging fire near him be? GM: Aiming blind? GM: -10 penalty, not including range. Richard: firing up and letting it drop to his hex or near Mrugnak: +4 for a hex, -10 for blind (-6 if you can make a hearing check) GM: Thanks, Emily. Ayake: Note, hearing check suffers speed/range penalty. Richard: [3d6.skill(13,-9)] => [5,1,5] = 11 vs (4) or less Failure! by 7 plusses for loud? hearing GM: You're only at -6 to hit. Richard: plus range GM: Well, for not seeing the guy. Richard: well, lets see how scatter treats me Richard: [3d6.skill(18,+4-9-6)] => [2,3,1] = 6 vs (7) or less Success! by 1 Richard: nice GM: 2d fragmentation, right? GM: [3d6.skill(15,1)] => [4,5,3] = 12 vs (16) or less Success! by 4 rcl 3 Richard: yah GM: The ogre takes [2d6] => [3,2] = (5)[2d6] => [3,1] = (4) damage. Ogre: "Grrr." Richard: two hits GM: 2 damage rolls. Richard: ah, same line, oops Goblin: "Oh, that's-um us!" Flee! Goblin: East side guys take cover, draw arrows. Goblin: "I held-um them off for you! Get-um big guys!" Engineer 14 flees, Engineer 16 kicks Mrugnak in the head, telegraphed [3d6.skill(14,2-2+4-7)] => [3,1,5] = 9 vs (11) or less Success! by 2 Mrugnak: Hm. Mrugnak: I'm not entirely sure it's worth dodging. Ayake: Just take it? Mrugnak: Yeah. Goblin: Damage is [1d6-2] => [6,-2] = (4) Goblin: Max damage! Mrugnak: Mrugnak doesn't notice. Mrugnak: He's got DR 5 from his skull alone. Goblin: Should have run. Berkun: move Berkun: that's it GM: Okay, you're on level ground between the stone buildings. The gates are shut behind you, set about 3 yds back from the front of the connecting overhang. GM: You can see murder holes in the over hang, so standing under it means all kinds of boiling, burning, and heavy ostuff will fall on you. Berkun: riiight Ayake: Ayake draws and tosses a throwing spike into the back of Goblin Sentry 12, then turns and follows the one who just disappeared inside. Ayake: Fast-Draw (Shuriken): [3d6.skill(17,+1+1)] => [2,6,3] = 11 vs (19) or less Success! by 8 Ayake: Power Blow: [3d6.skill(13,+1-5)] => [6,1,1] = 8 vs (9) or less Success! by 1 Ayake: I have -3 dark, -1 size, -4 for range 10, -2 for move and attack? GM: Right. Ayake: Throwing Art: [3d6.skill(18,+1-4-3-2-1)] => [1,5,1] = 7 vs (9) or less Success! by 2 GM: Damage? Ayake: [2d6+4] => [6,5,4] = (15) imp GM: His heart is pulled out through his ribs and he dies. Ayake: And Ayake is inside the tower! GM: The inside of the building is a large room filled with stinking beds, weapons, and a potion rack near the stairs. There are a half-dozen vials on it. Ayake: And just the one goblin? GM: Yep. ** Connell turns and springs at the newest ogre threat. "Raawwwrgh!" Neck, again. It's a nice thing for biting. [3d6.skill(18,-5)] => [2,4,3] = 9 vs (13) or less Success! by 4 ** Connell: If hit: [1d6+3] => [6,3] = (9) cutting. Ogre: Parry with his club [3d6.skill(12)] => [4,6,5] = 15 vs (12) or less Failure! by 3 Ogre: Damage? Richard: 9 cutting, above Ogre: oops, GM is still a retard. Ogre: "owie!" GM: You're now grappling the ogre. Mrugnak: I have a choice: Draw one of my dropped weapons (yay lanyards), or kneel. Both improve my odds in defending. GM: Yes. Mrugnak: I choooooose.... draw Morningstar. Mrugnak: *** Ogre: Ogre 8 tries to break free! [3d6.skill(24)] => [3,4,2] = 9 vs (24) or less Success! by 15 GM: Connell resists with ST at +5. Mrugnak: Connell? Connell: One sec Ogre: Ogre 6 hits Mrugnak [3d6.skill(17,-4)] => [1,2,5] = 8 vs (13) or less Success! by 5 DA-4/-2 Connell: ST! [3d6.skill(17,+5)] => [4,3,1] = 8 vs (22) or less Success! by 14 Ogre: "Ha!" Ogre: Ogre 1 sees a goblin explode [3d6.skill(8)] => [1,2,5] = 8 vs (8) or less Success! by 0 Ogre: And realizes what it means! "Got-um you!" Ogre: Jump! [3d6.skill(12,-2)] => [1,1,2] = 4 vs (10) or less Critical Success! [B556] Mrugnak: Mrugnak parries while prone! Ogre: "Ah ha! Kern is-um, um, smart!" Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(14,-3+1 +1)] => [2,6,1] = 9 vs (13) or less Success! by 4 Blessed Richard: (( wow )) Mrugnak: -2 for DA still succeed Ayake: "Confucius say: A wise man says little, and listens much. You should have stayed quiet, ogre." Richard: move, done Ayake: ((Can I get a position on the goblin? I can't see him on the map.)) Richard: no longer crouching GM: Sentries knock arrows, start moving toward the arrow slits on the interior wall. Goblin: Sentiry 5 runs for the stairs. Goblin: Engineer 14 jumps atop the parapet. Goblin: Engineer 16 steps back and draws a pick. Ayake: Is the inside of the tower better-lit or worse? GM: There are some fires... so no, it's the same light leve. Berkun: okay, step behind a wall and sling the bow over shoulder Ayake: Kk. Berkun: well, I probably can't do it on the same turn Berkun: so I move, then I'll sling the bow Ayake: Ayake pulls out another throwing spike, and puts it into the back of that last engineer, then turns and faces the ogre calmly. Ayake: Fast-Draw (Shuriken): [3d6.skill(17,+1+1)] => [4,6,1] = 11 vs (19) or less Success! by 8 Ayake: Power Blow: [3d6.skill(13,+1-5)] => [3,3,4] = 10 vs (9) or less Failure! by 1 Ayake: Throwing Art: [3d6.skill(18,+1-3-3-1)] => [1,5,4] = 10 vs (12) or less Success! by 2 Goblin: Dodge [3d6.skill(8)] => [4,6,4] = 14 vs (8) or less Failure! by 6 Goblin: Drops. Ayake: Damage is [1d6+1] => [3,1] = (4) imp Ayake: If it matters. Ayake: ### ** Connell snarls at the ogre before him, and leaps for its throat again, sharp wooden teeth dark with goblin blood. [3d6.skill(18,-5)] => [6,2,1] = 9 vs (13) or less Success! by 4 ** Ayake: ((Don't you have Born Biter?)) Mrugnak: You've got him grappled still Mrugnak: You can worry for damage automatically IIRC Ayake: You can just worry at his neck for autodamage. :D Ayake: He's your size or smaller. GM: No, he broke free. Ayake: Aha. Ayake: Sorry. Ogre: Parry [3d6.skill(12)] => [1,2,6] = 9 vs (12) or less Success! by 3 Connell: [1d6+3] => [3,3] = (6) cutting if successful Narrator: The ogre interposes with his club. Mrugnak: Mrugnak Kneels! Mrugnak: *** Ogre: "Grr!" Ogre 6 hits Mrugnak again [3d6.skill(17,-4)] => [6,4,2] = 12 vs (13) or less Success! by 1 DA-4/-2 Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(14,-2+1 +1)] => [5,6,2] = 13 vs (14) or less Success! by 1 Blessed Ogre: "Rar!" Ogre 8 hits Connell again [3d6.skill(17,-4)] => [6,5,2] = 13 vs (13) or less Success! by 0 Mrugnak: "Nasty ogre!" Ogre: Ogre 1 slams Ayake "Got-um you, little man!" [3d6.skill(17,-4)] => [3,4,3] = 10 vs (13) or less Success! by 3 DA-4/-2 Ayake: Sidestep and Judo Parry. Ayake: Judo Parry: [3d6.skill(14,+1-2+2)] => [2,4,1] = 7 vs (15) or less Success! by 8 Connell: Parry [3d6.skill(12)] => [5,6,2] = 13 vs (12) or less Failure! by 1 Ogre: Damage is [3d6+6] => [4,2,5,6] = (17) Connell: HT check for Major WOund [3d6.skill(11)] => [6,3,3] = 12 vs (11) or less Failure! by 1 Ayake: Ow. Mrugnak: ... Ayake: What's your DR like as a tiger? Mrugnak: Berserk [3d6.skill(15,+1)] => [2,2,2] = 6 vs (16) or less Critical Success! by 10 [B556] Mrugnak: Not berserk! Connell: Wood Tigers have DR5! Ayake: So 12 damage. Don't you have more HP than that? >.> Ayake: Well, you probably don't have 25 HP. Ayake: So. Richard: move, done Connell: (( Sorry, was in another room helping Nielle. She is also sick. I assume Connell falls over? )) GM: Actually, Connell could have retreated and had no reason not to, so let's just say he wasn't hit. GM: Uhm. GM: Big swipe from club almost hits but doesn't quite. Goblin: Sentries move around, looking for a target. Goblin: Goblin 14 kneels on the wall, preparing to drop down. Goblin: Goblin 16 steps behind Mrugnak and hits him in the back of the head with his pick, telegraphed [3d6.skill(14,2+4-5)] => [6,5,3] = 14 vs (15) or less Success! by 1 Mrugnak: ... not gonna bother. Really. Goblin: Damage is [1d6+3] => [4,3] = (7) impaling. Mrugnak: Bounce. Goblin: "What the?!" Berkun: sling bow over shoulder Mrugnak: "Wat go clank?" Berkun: fast draw alchemist fire[3d6] => [2,1,5] = (8) Berkun: riiiight GM: Okay. Ayake: Rapid strike. Judo throw the ogre and, success or fail, drive a claw strike to his groin. Ayake: Judo Throw: DA -2/1 [3d6.skill(16,+1+1-3-2)] => [5,3,2] = 10 vs (13) or less Success! by 3 close combat makes parrying hard. Ogre: Off-hand unarmed parry [3d6.skill(11)] => [3,2,1] = 6 vs (11) or less Success! by 5 Ayake: Do Ogres have Night Vision? Ogre: Yes! Ayake: K. Ogre: All residents of the Shrouded Valley can see in the dark! Ogre: Muhahah! Ayake: Karate Punch: DA-6/3 [3d6.skill(24,+1+1-2-3-6)] => [6,6,1] = 13 vs (15) or less Success! by 2 Ayake: Defend at -3? Ogre: Dodge! [3d6.skill(10)] => [1,3,2] = 6 vs (10) or less Success! by 4 Ayake: ### Ogre: Well, still made it anyway. ** Connell does the throat thing again. Why not. [3d6.skill(18,-5)] => [6,1,3] = 10 vs (13) or less Success! by 3 ** Connell: "Rarrrgh!" Ogre: Dodge! [3d6.skill(10)] => [4,4,6] = 14 vs (10) or less Failure! by 4 Ogre: "Yarg!" Ogre: Damage? Connell: [1d6+3] => [1,3] = (4) GM: You've grabbed him, but fail to penetrate his armor and thick skin. Mrugnak: Step to stand! Mrugnak: Whack der ogre in der face! Mrugnak: No DA! Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-5-3+1)] => [6,4,5] = 15 vs (16) or less Success! by 1 Blessed Conditional: -1 for Size Ogre: Dodge! [3d6.skill(10)] => [6,3,4] = 13 vs (10) or less Failure! by 3 Mrugnak: Huvudet-krossat-i (Morningstar) [4d6+3 +1] => [6,2,2,2,3,1] = (16) cr (Armor Div 1/2) Blessed Mrugnak: "BAD OGRE." Ogre: "Ow" Mrugnak: HT or knockdown/stun Mrugnak: if it took any injury at all Mrugnak: -5 if it was a major wound Ogre: Oh! [3d6.skill(13,3)] => [3,6,5] = 14 vs (16) or less Success! by 2 Mrugnak: Unless it's a zombie ogre O.o Mrugnak: Ok. Just a bastard :D Ayake: Zombie Ogres still have faces, IIRC. Ogre: "Ow! Bad bull-man!" Hits you back [3d6.skill(17,-4)] => [6,3,2] = 11 vs (13) or less Success! by 2 DA-4/-2 Mrugnak: Yeah, but not much in the way of pain. Mrugnak: Parry! Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(14,0+1 +1)] => [2,6,3] = 11 vs (16) or less Success! by 5 Blessed Mrugnak: "No, YOU bad!" Ogre: "Dumb cow!" Mrugnak: Berserk [3d6.skill(15,+1)] => [5,4,1] = 10 vs (16) or less Success! by 6 Ogre: Ogre 8 breaks free from Connell [3d6.skill(24)] => [1,3,6] = 10 vs (24) or less Success! by 14 Connell: [3d6.skill(17+5)] => 3d6.skill(17+5) Connell: [3d6.skill(17,+5)] => [1,5,3] = 9 vs (22) or less Success! by 13 Mrugnak: Aww. Connell: (( He wins by 1. AGAIN. Tricksy ogre. )) Ogre: "Little man go-um splat!" Ogre 1 steps back and hits Ayake again [3d6.skill(17,-1-4)] => [6,6,1] = 13 vs (12) or less Failure! by 1 DA-4/-2 Ogre: "Little man too little!" Ayake: I can't judo parry him anyway, can I. Mrugnak: Sadly, no. GM: Sure, but if you fail, you intercept the blow. Mrugnak: (( ahah )) Ayake: Slip in and Judo Parry. GM: Roll it. Richard: move, go up 1, done Ayake: Judo Parry: [3d6.skill(14,+1-2+1-1)] => [6,1,1] = 8 vs (13) or less Success! by 5 GM: Richard - flying? Richard: yes Ayake: He doesn't look like he moved, but if he did, I'm still in close combat. Richard: or I would be bvery much slower Goblin: Finally spot Berkun standing below the wall. Take aim! Goblin: Engineer 16 steps in, hits Mrugnak, aiming for chinks in the torso! [3d6.skill(14,2+4-8)] => [1,6,1] = 8 vs (12) or less Success! by 4 Telegraphed Goblin: Mrugnak doesn't defend? Mrugnak: ... nah. Goblin: Damage is [1d6+2] => [5,2] = (7) Mrugnak: I mean, it's just a goblin, rite? :D Mrugnak: Bounce. Goblin: Well. Mrugnak: DR 7 exactly in chinks. Berkun: step and AoD(dodge) GM: Okay. Ayake: Step to flank and judo throw. Dammit. Ayake: Judo Throw: Deceptive -2/1 [3d6.skill(16,+1+1-3-2)] => [1,2,1] = 4 vs (13) or less Critical Success! [B556] Ayake: Well. Ayake: He goes down with his legs in my hex and his head in the hex south of me. Ogre: "Oof!" ** Connell growls at the ogre, rebuffed again. He makes another leap, figuring he can at least keep it busy while Mrugnak handles the rest. [3d6.skill(18,-5)] => [1,4,5] = 10 vs (13) or less Success! by 3 ** Ogre: Parry [3d6.skill(12)] => [3,6,3] = 12 vs (12) or less Success! by 0 Connell: [1d6+3] => [4,3] = (7) Ogre: "Har!" Mrugnak: So yeah. Ogre. Mrugnak: How's he look? Mrugnak: I at least bloodied his face up a little, right? GM: You busted his nose, but you've had worse. GM: He's bigger than you are, remember. Mrugnak: Really? SM +2 bigger? GM: No, just SM +1.2 bigger. Mrugnak: Or just beefy? Ayake: No, SM +1 and 24 bigger, I think. Mrugnak: "No, YOU cow!" and with that witty retort, Mrugnak smashes him again. With VIGOR because that was pretty hurtful, what he said! (Mighty Blows!) Mrugnak: To his fat ogre face! Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-3-5+1)] => [1,3,3] = 7 vs (16) or less Success! by 9 Blessed Conditional: -1 for Size Ogre: Dodge and retreat! [3d6.skill(10,3)] => [2,4,3] = 9 vs (13) or less Success! by 4 Mrugnak: "Stupid fat ogre." Ogre: "Ha! Small dumb ugly cow!" Step and swing [3d6.skill(17,-4)] => [1,6,5] = 12 vs (13) or less Success! by 1 DA-4/-2 Ogre: Ogre 8 swings at Connell again [3d6.skill(17,-4)] => [6,4,4] = 14 vs (13) or less Failure! by 1 DA-4/-2 Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(14,-2+1 +1)] => [3,4,5] = 12 vs (14) or less Success! by 2 Blessed Ogre: Misses. Loser. ** Mrugnak bats the dumb ogres fat club aside. ** Mrugnak: And makes a berserk check! Ogre: "Why me on floor?" Ogre 1 kneels and turns. Mrugnak: [3d6.skill(15,+1)] => [6,4,3] = 13 vs (16) or less Success! by 3 GM: Actually, it's the bad Temper that's the problem, but you're doing okay so far. Richard: can I see the ogre #1? GM: No, you're 15 yards below him. Mrugnak: (( same thing, really. Blow a bad temper check and I automagically go berserk. )) Mrugnak: No save, do not pass go. GM: Wait... you're only 8 yds below, so yes. Mrugnak: (( I think. )) Richard: go up 3 as well, done GM: Mrugnak: bad temper is 12- Mrugnak: (( Oh, derp. )) GM: You can see him, he has cover. Goblin: Shoot Berkun at point blank range! 8 of them! [3d6.skill(15,2-2+2)] => [3,4,5] = 12 vs (17) or less Success! by 5 rcl 3 Goblin: Two hit! Berkun: okay... feverish dodge! [3d6.skill(11,1+2)] => [1,4,3] = 8 vs (14) or less Success! by 6 GM: You predict their attack and avoid. Berkun: and Berkun, expecting the arrows, suddenly sprints forward under them! Goblin: Engineer 6 drops his pick and jumps forward, grabbing Mrugnak's mighty right arm! [3d6.skill(14,4-1-4)] => [5,4,5] = 14 vs (13) or less Failure! by 1 All-out determined -4/-2 Goblin: Well, poo. Mrugnak: (relative size actually gives him a -2 to hit) Mrugnak: (( grapple to-hits are speshul and favor big guys. )) Berkun: move, alchemist fire in hand! GM: Okay. Ayake: Ayake regards the ogre with just a little bit of pity. "Even great building is nothing without firm support." He rakes both claws across the backs of the ogre's meaty thighs. Penetrating Weapon to halve DR, and Stupefying Blow to hopefully stun him! Ayake: Penetrating Weapon (Twice): [3d6.skill(17,+1-5)] => [4,2,2] = 8 vs (13) or less Success! by 5 [3d6.skill(17,+1-5)] => [1,5,5] = 11 vs (13) or less Success! by 2 Ayake: Stupefying Blow (Twice): [3d6.skill(17,+1-5)] => [5,3,2] = 10 vs (13) or less Success! by 3 [3d6.skill(17,+1-5)] => [5,3,5] = 13 vs (13) or less Success! by 0 Ayake: Karate Strike (Left Leg): Deceptive -4/2 [3d6.skill(24,+1+1-3-3-2-4)] => [2,4,4] = 10 vs (14) or less Success! by 4 Ayake: Karate Strike (Right Leg): Deceptive -4/2 [3d6.skill(24,+1+1-3-3-2-4)] => [4,1,2] = 7 vs (14) or less Success! by 7 Ogre: Dodge! [3d6.skill(10,-2-2)] => [6,2,1] = 9 vs (6) or less Failure! by 3 [3d6.skill(10,-2-2)] => [1,2,3] = 6 vs (6) or less Success! by 0 Ayake: Defend at -2 (kneeling), -2 (flank), and -2 (deceptive). Ogre: Oh shoot. Ogre: 2 hits! Ayake: Damage is [2d6+2] => [5,1,2] = (8) cu(2) to the left leg, and [2d6+2] => [2,3,2] = (7) cu(2) to the right leg. Ayake: He also needs to make a Will roll at -1 per 2 penetrating damage for each hit, or be stunned. Ogre: Takes no significant damage, but resists stupefecation! [3d6.skill(8,-1)] => [4,4,5] = 13 vs (7) or less Failure! by 6 [3d6.skill(8,-1)] => [4,5,4] = 13 vs (7) or less Failure! by 6 Ayake: Will-1 every round to recover. Ogre: "Errr?!" ** Connell bites some more. Keep em' occupied. Rar! [3d6.skill(18,-5)] => [4,6,3] = 13 vs (13) or less Success! by 0 ** Connell: (( I can't brain today, so I'll just stick to what occasionally works )) Connell: [1d6+3] => [4,3] = (7) Ogre: Dodge [3d6.skill(10)] => [6,3,5] = 14 vs (10) or less Failure! by 4 Ogre: "Owie!" Mrugnak: "You... you...! You ogre!" ** Connell growls around a mouthful of windpipe. ** Mrugnak: Attempt to smash his ugly fat ogre mouth shut. Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-5-3+1)] => [3,2,5] = 10 vs (16) or less Success! by 6 Blessed Conditional: -1 for Size Mrugnak: And if he fails his defense. Mrugnak: Huvudet-krossat-i (Morningstar) [4d6+3 +1] => [3,1,6,2,3,1] = (16) cr (Armor Div 1/2) Blessed Ogre: Dodge and retreat [3d6.skill(10,3)] => [1,2,1] = 4 vs (13) or less Critical Success! [B556] Mrugnak: bastard. Mrugnak: step back. Ogre: Uhm... critical miss for you? [3d6.crit_miss()] => 3d6.crit_miss() Ogre: Uhm... critical miss for you? [3d6.crit_fail()] => 3d6.crit_fail() Mrugnak: Dodge doesn't do that. Ogre: Oh. Ogre: Sadness. Mrugnak: I'm pretty sure that's the only one that doesn't. Mrugnak: Yep. ** Mrugnak patpats the GM. ** Ogre: Take advantage of the fact that they're using staffs one-handed, step forward, hit Mrugnak! "Ha! Break-um your other horn!" [3d6.skill(17,-4-1)] => [5,6,4] = 15 vs (12) or less Failure! by 3 DA-4/-2 Ogre: Ogre 8 pushes Connell away [3d6.skill(24)] => [6,6,4] = 16 vs (24) or less Success! by 8 Mrugnak: Two steps? Ogre: No, reach 2! Mrugnak: Ah. Jerk. Ogre: Ogre 1 tries to recover from ninja pressure trickery. [3d6.skill(8,-1)] => [2,6,2] = 10 vs (7) or less Failure! by 3 Ogre: Good luck with that. Ogre: Connell, resist with ST+5? Connell: [3d6.skill(17,+5)] => [4,3,6] = 13 vs (22) or less Success! by 9 to stay gnawing! Connell: Om nom nom. Ogre: "Owie owie owie!" Richard: up 5 as well, done GM: You can climb vertically at full speed? Richard: I think so Mrugnak: Yep. GM: No, I mean, you can. Are you guying farther? Mrugnak: He's not got a limited version of Flight. Mrugnak: Oh. Goblin: Grab arrows. Richard: I moved 2 forward and up 5, which is all of it Goblin: Engineer 16 tries again! [3d6.skill(14,4-2-1-2)] => [2,4,1] = 7 vs (13) or less Success! by 6 DA-2/-1 GM: Mrugnak, you're being grappled in your arm by a goblin. Ayake: It missed? Ayake: Oh, Ayake: That new one. Ayake: Never mnid me. GM: Yes. Mrugnak: Oh, um. I probably parry it in the face! -4 for repeated parries! Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(14,-4+1 +1)] => [2,3,2] = 7 vs (12) or less Success! by 5 Blessed Mrugnak: In the face! Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,0+1)] => [1,4,1] = 6 vs (24) or less Critical Success! by 18 [B556] Blessed Conditional: -1 for Size ** Mrugnak casually backhands the goblin. ** GM: [3d6.crit_hit()] => [6,5,4] = 15 The blow inflicts maximum normal damage. [B556] GM: How much is that? Mrugnak: uh. [4*6+3+1] => 28 Mrugnak: that much. Mrugnak: half armor. Narrator: The goblin jumps at Mrugnak again, and Huvudet-krossat-i slams into him, throwing him off the building. The goblin plummets silently, his ribs crushed. Then he splats noisly near Berkun. Berkun: step, start aiming the potion at the arrow slit... GM: Okay. Berkun: (what's the accuracy of this? 0 and +2 per turn?) GM: Yes, to +6. Ayake: Ayake shakes his head. "And now it ends." Step behind the ogre and slash both claws into his neck. Penetrating weapon to halve DR, and Stupefying Blow to inflict Cowardice 6- (-20, for -2 to the Stupefying Blow roll). Ayake: Penetrating Weapon (Twice): [3d6.skill(17,+1-5)] => [6,5,2] = 13 vs (13) or less Success! by 0 [3d6.skill(17,+1-5)] => [6,5,2] = 13 vs (13) or less Success! by 0 Ayake: Stupefying Blow (Twice): [3d6.skill(17,+1-5-2)] => [6,6,4] = 16 vs (11) or less Failure! by 5 [3d6.skill(17,+1-5-2)] => [4,6,1] = 11 vs (11) or less Success! by 0 Ayake: Telegraphed Karate Strike (Neck Chinks): [3d6.skill(24,+1+1-3-3-10+4)] => [6,5,3] = 14 vs (14) or less Success! by 0 (no stupefying blow) Ayake: Telegraphed Karate Strike (Neck Chinks): [3d6.skill(24,+1+1-3-3-10+4)] => [1,6,5] = 12 vs (14) or less Success! by 2 (stupefying blow) Ayake: He can defend at -2 (kneeling) -4 (stunned) -2 (runaround) +2 (telegraphed). Ogre: Dodge at net -6 [3d6.skill(4)] => [6,1,1] = 8 vs (4) or less Failure! by 4 [3d6.skill(4)] => [3,3,6] = 12 vs (4) or less Failure! by 8 Ogre: Damages? Ayake: Strike 1: [2d6+2] => [3,6,2] = (11) cu(4) Ayake: Strike 2: [2d6+2] => [1,4,2] = (7) cu(4) and he rolls Will (twice) at -1 per 2 penetrating damage, or acquires Cowardice 6- for one minute per margin of failure. Ayake knows pressure points that cause fear! Ayake: Er, ignore that 'twice'. Ogre: Knockdown for the first hit [3d6.skil(13,3-5)] => 3d6.skil(13,3-5) Ogre: Knockdown for the first hit [3d6.skill(13,3-5)] => [6,5,5] = 16 vs (11) or less Failure! by 5 Ogre: Cowardice? [3d6.skill(8,-2)] => [6,2,1] = 9 vs (6) or less Failure! by 3 Ayake: He probably spends his last seconds terrified out of his wits before he bleeds messily to death. Ayake: ### GM: You rip his throat out, causing the blood pressure in his brain to fall beyond the incredibly low minimum necessary to maintain consciousness. As he bleeds to death on the cold stone, he will have terrifying nightwares as his adrenal glands pump noxious hormones through his body and out onto the wall. ** Connell worries! [1d6+3] => [4,3] = (7) And then claws, aiming for chinks in its armour! [3d6.skill(18,-8)] => [6,3,1] = 10 vs (10) or less Success! by 0 ** Ogre: Dodge [3d6.skill(10,-1)] => [6,1,5] = 12 vs (9) or less Failure! by 3 Ogre: Damage? Connell: [1d6+3] => [2,3] = (5) GM: You claw and cut him, but he's pretty tough. Though not pleased about this turn of events. Mrugnak: So. An ogre. Mrugnak: Mrugnak rapid strikes the jerk. Mrugnak: In the TORSO. GM: Okay. Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-3+1)] => [5,6,5] = 16 vs (21) or less Success! by 5 Blessed Conditional: -1 for Size Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-3+1)] => [4,4,4] = 12 vs (21) or less Success! by 9 Blessed Conditional: -1 for Size Mrugnak: crap, shoudl ahve da. Mrugnak: is it too late? Mrugnak: -4/-2? GM: Sure. Mrugnak: huzzah. Mrugnak: Very Fat, on the other hand... Mrugnak: erk. Ogre: Dodge and retreat! [3d6.skill(10,3-2)] => [4,1,5] = 10 vs (11) or less Success! by 1 [3d6.skill(10,3-2)] => [2,4,2] = 8 vs (11) or less Success! by 3 Mrugnak: Doesn't get the retreat on both. Mrugnak: Oh wait Mrugnak: No he does. Mrugnak: n/m Ogre: Yes, yes he does. Mrugnak: <- tired Ogre: Ogre 8 breaks free! [3d6.skill(24)] => [1,3,2] = 6 vs (24) or less Critical Success! by 18 [B556] Ogre: "Ha!" Ogre: Ogre 6 hits Mrugnak! [3d6.skill(17,-6)] => [3,2,2] = 7 vs (11) or less Success! by 4 DA-6/-3 Ogre: Swinging for the trenches! Mrugnak: Uh. Parry! (trenches?) Ogre: Baseball term. Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(14,-3+1 +1)] => [3,3,2] = 8 vs (13) or less Success! by 5 Blessed Ogre: Sigh. Richard: how high is the wall again? Ogre: About 9 yards. GM: About 9 yards. Richard: and up 3 GM: You're level with the top of the other building, then. Richard: so I should be wall level GM: You were already at 9 yards last turn. Ayake: Wait, don't you swing for the bleachers? The trenches are behind the batter. Richard: oh GM: Err, right. Richard: then I go forward then GM: Okay. There's carnage. Ayake: I've been busy. Richard: I don't land in the mess, done GM: Dead goblins, etc etc. Goblin: Move to the arrow slits on the interior walls.
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